Fantasy Grounds Prep Less. Play More.
I discussed the first way of exploration in Part I. It is for new players who want to discover a setting that they don't know anything about. But if you want to create your own setting as the story unfolds, there are tips & tricks for it, too. But first, let's define "Exploration." # What to Explore? "Exploration, noun: A careful systematic search." But search for what? When talking about exploration, don't just think a wilderness map, ...
Updated February 1st, 2025 at 01:55 by Tempered7
Before I start to explain all the methods in detail, I thought you might want to quickly jump into action with least possible work, in the cheapest way possible. I got you covered: NOTE: These are FGU modules. Basic rules and SRD Data are provided in FGU which include all base classes and bestiary to play but there is no "feats" data in them. You'll still need at least Player Handbook IF you want automation. D&D 5th Edition Solo Rules FGU Module - ...
Updated November 9th, 2024 at 14:27 by Tempered7