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September 2nd, 2024, 16:37 #241
- Join Date
- May 2020
- Location
- dunstable
- Posts
- 87
advanced effects.
i confirm this has clashed with your latest move of gmonly fields for extented item effects....
you now cannot add any effects to items if the item is unlocked.
if locked you can see item effects.
sorry....
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September 4th, 2024, 13:40 #242
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January 27th, 2025, 14:42 #243
- Join Date
- Nov 2019
- Posts
- 290
The Action Only checkbox seems to not be working any longer.
I created an effect on a weapon, that just has text, such as "dagger" or "unarmed strike". This effect was set to Action Only.
I then created another effect that does an IF: CUSTOM(dagger); ATK: 2
The IF is seeing the dagger affect at all times and not just when the individual weapon with the dagger effect is used.
I see that like myself bmos is currently unable to update the extension. So I'm just posting this here so others know there is a problem.
I tested this with just this extension loaded so I know it's a problem here and not some conflict with another extension.
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February 20th, 2025, 05:08 #244
- Join Date
- Oct 2019
- Posts
- 41
Anyone else experiencing issues with this mod after the latest update? I am getting this error:
[2/20/2025 12:07:25 AM] [ERROR] Script execution error: [string "..PG-Advanced-Effects:../char_weapon_AE.lua"]:52: attempt to index global 'damageview' (a nil value)
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February 20th, 2025, 10:56 #245
- Join Date
- Nov 2019
- Posts
- 29
Yes, i have also error and when i go to action tab there are like icons instead the bar with different attack bonus attack
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February 20th, 2025, 16:15 #246
Yes. Same error in my case:
[2/19/2025 7:00:05 PM] [ERROR] Script execution error: [string "..PG-Advanced-Effects:../char_weapon_AE.lua"]:52: attempt to index global 'damageview' (a nil value)
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February 21st, 2025, 18:27 #247
yup, I assume it's something to do with the character sheet gui refresh? Hopefully someone figures out how to edit it so we can do a patch, basically all my magic items use this
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February 21st, 2025, 20:27 #248
- Join Date
- Apr 2020
- Location
- Helsinki, Finland
- Posts
- 13
Look's like someone fixed the problem, all the effects are back.
To who ever it was, Thank you from the bottom of my hearth.
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February 21st, 2025, 20:42 #249
- Join Date
- Jun 2020
- Location
- Rockford, IL
- Posts
- 14
I can confirm that Advanced Effects is working as well. Thank you to the developer who fixed the issue.
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February 22nd, 2025, 00:43 #250
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