5E Character Create Playlist
  1. #1
    Morenu's Avatar
    Join Date
    Mar 2020
    Location
    Pennsylvania, USA
    Posts
    691

    Asset image size questions

    1) Is there a recommended size for Asset Images and Tokens? I am currently maxing at 200kb each with 150kb or less preferred. but I am wondering if that is overkill.

    2) Is there a file type that works best for size vs quality vs easier for FGU to process? currently my images are Jpg and my tokens are png (token creator's default).

    3) I know if I convert the File type of an image (say png to jpg) but the name is otherwise the same, I must relink it as it is a completely new image essentially. BUT if I change or reduce the file size but the name and filetype stay the same, does it change everything it is linked to? I could test this one myself I believe.

    Essentially I am trying to see what my best file size to image quality should be on Tokens and images for a 4000+ bestiary so I don't make it too bloated but also have quality images.

    Thx.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  2. #2
    All files are converted into textures in memory for display, which is why we have recommended asset file sizes by asset type.
    https://fantasygroundsunity.atlassia...uct+Guidelines

    File sizes will affect network transport times and load times; which file dimensions will affect memory usage and display speeds. We’ve found that WebP at 75% quality tends to have the best tradeoff for quality vs size.

    Regards,
    JPG

  3. #3
    Morenu's Avatar
    Join Date
    Mar 2020
    Location
    Pennsylvania, USA
    Posts
    691
    Quote Originally Posted by Moon Wizard View Post
    All files are converted into textures in memory for display, which is why we have recommended asset file sizes by asset type.
    https://fantasygroundsunity.atlassia...uct+Guidelines

    File sizes will affect network transport times and load times; which file dimensions will affect memory usage and display speeds. We’ve found that WebP at 75% quality tends to have the best tradeoff for quality vs size.

    Regards,
    JPG
    Thanks. I will play with that and pause what I am doing. maybe I can add the tokens camera if I am going through all this anyway.... I don't use the 2.5D so very unfamiliar with it... ok playing around time...
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  4. #4
    Morenu's Avatar
    Join Date
    Mar 2020
    Location
    Pennsylvania, USA
    Posts
    691
    Thank god for macros... 150 jpgs to Webp in 1 hour... now for the tokens... then onto seeing about the 2.5d and relinking 150+ NPCs to the new assets. curious to see how much the mod shrinks in size

    and BTW, the quality took almost no hit but the size was cut in half or more. the new max is 50kb
    Last edited by Morenu; Today at 05:05.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

Thread Information

Users Browsing this Thread

There are currently 7 users browsing this thread. (3 members and 4 guests)

  1. jwatmough,
  2. Morenu,
  3. YAKO SOMEDAKY

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Cosmere RPG Beta Launch

Log in

Log in