GI JOE RPG Launch
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  1. #361
    Quote Originally Posted by ScribblingRambler View Post
    Hello.
    There is a link on the second post of this thread.
    Hopefully you'll find what you need there.
    Perfect! Thanks very much. Weird that google could not find it when I searched for "combine damage" I guess google.docs are not searched by it.

  2. #362
    Additional question. If I put the effect DMGCOMBINE on an NPC and roll damage it stores the damage as it should. If the second attack misses how to I apply the stored NPC damage (there is no blood drop to click as there is with a PC).

  3. #363
    When using the apply all effects button in a case that there needs to be some manual intervention for some of the success/failure conditions is it possible for an effect to post a chat message to the GM to remind them to perform the manual action?

  4. #364
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    Quote Originally Posted by webdove View Post
    Additional question. If I put the effect DMGCOMBINE on an NPC and roll damage it stores the damage as it should. If the second attack misses how to I apply the stored NPC damage (there is no blood drop to click as there is with a PC).
    Damage combination is only supported for PC attacks at this stage. We'll add it to NPCs in the future.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #365
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    Quote Originally Posted by webdove View Post
    When using the apply all effects button in a case that there needs to be some manual intervention for some of the success/failure conditions is it possible for an effect to post a chat message to the GM to remind them to perform the manual action?
    There's not an effect that purely displays a text message in chat. I'll make a note to investigate the possibility of this, but will probably wait for future chat functionality to be expanded.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #366
    Another thought about DMGCOMBINE. In dealing with kineticists it is helpful to be able to factor the damage in a few different dimensions rather than making one damage entry for every possible combination. If the DMGCOMBINE or stored damage could be used for more than a single damage roll that would make kineticist attacks easier to factor into their components rather than enumerating the combinatorial explosion of damage types into many individual lines.

  7. #367
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    Quote Originally Posted by webdove View Post
    Another thought about DMGCOMBINE. In dealing with kineticists it is helpful to be able to factor the damage in a few different dimensions rather than making one damage entry for every possible combination. If the DMGCOMBINE or stored damage could be used for more than a single damage roll that would make kineticist attacks easier to factor into their components rather than enumerating the combinatorial explosion of damage types into many individual lines.
    Please provide a specific example.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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