DICE PACKS BUNDLE
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  1. #731
    I've looked a few times, but i'm not seeing an example of where I add an effect due to a failed save and that effect has x or 1dx duration. I could make a custom effect and add that I think but was wondering if there was some way to do it straight with the code. e.g.
    SAVEADD: Unconscious (for 10 rounds). I can get the Unconscious to kick just not the duration for it.
    PF1E..

    Thanks.

  2. #732
    Quote Originally Posted by celebrindal View Post
    I've looked a few times, but i'm not seeing an example of where I add an effect due to a failed save and that effect has x or 1dx duration. I could make a custom effect and add that I think but was wondering if there was some way to do it straight with the code. e.g.
    SAVEADD: Unconscious (for 10 rounds). I can get the Unconscious to kick just not the duration for it.
    PF1E..

    Thanks.
    So if I build a custom effect I can almost get it to work. For some reason the tracker won't add items with durations longer than minutes using the DUR...
    So DUR:[1d6] works if the effect is set to rnd or min, set it to hours and it refuses to dump in the number.
    DUR:[1d6+1d6] works but not [1d6*2]...

    Thoughts.

  3. #733
    If I recall correctly, the not setting the hr/day is a FG thing

  4. #734
    Quote Originally Posted by rhagelstrom View Post
    If I recall correctly, the not setting the hr/day is a FG thing
    Ya figured as much. What about the DUR thing, only simple math no multiplicative?

  5. #735
    Quote Originally Posted by celebrindal View Post
    Ya figured as much. What about the DUR thing, only simple math no multiplicative?
    I'd have to refresh my memory but it is possible this could use some love

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