Thread: Kelrugem's extensions
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June 24th, 2024, 12:34 #1031
- Join Date
- May 2016
- Posts
- 193
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June 24th, 2024, 13:41 #1032My extensions for 3.5e and Pathfinder
Bug reports please here
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July 3rd, 2024, 03:55 #1033
- Join Date
- May 2016
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- 193
Is anyone else having trouble with adding Ability modifiers to attacks and ac?
I'm starting to use more and more automation and tried the following:
Smite Evil; IFT: CUSTOM (Evil to Smite); ATK: [CHA]; DMG: [LVL]; AC: [CHA] deflection; DMGTYPE: drbypass;
The 'Evil to Smite' tag is on the target, but neither the CHA nor LVL mods are getting added in. The drbypass works great.
I also split it out to just: "ATK: [CHA];" by itself, and it still doesn't work.
I turned off all extensions other than Kel's 'Strain & Injury' with no change.
Any advice would be greatly appreciated! Rob
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July 3rd, 2024, 04:51 #1034
- Join Date
- May 2016
- Posts
- 193
Disregard... I found the answer looking at a completely different post (Ongoing Temp Hit Points)
"For tags like [CHA] it is important that you apply the effect from an actions tab of a PC (using those effects button as for spells etc.); then [CHA] will be replaced by a number in the CT."
Somehow I missed the part about it only working from the actions tab.
R
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July 4th, 2024, 13:29 #1035My extensions for 3.5e and Pathfinder
Bug reports please here
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July 14th, 2024, 16:23 #1036
Soon I have a bit more time for coding again Thus, I wondered: Were there any open problems? I know that Asgurgolas wanted to test something once he has more time; but other than that? I slightly recall that there was a kind of incompatibility regarding the second ability to save extension by Bmos, I have to check that again (I will skim through the last pages of this thread for that) The several feature requests from the last pages I try to take into account, too (but no guarantee on that front so far because I am very busy with some stuff recently like new job and move and so on, and managing a marriage )
My extensions for 3.5e and Pathfinder
Bug reports please here
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July 14th, 2024, 17:02 #1037
This first one was more of a request I put in for Better Combat Effects, but it could go here too. Stacked Durations
and this second one I put in at Spell Record Actions, but it involves that ext and yours.
Glad things are loosening up a little.My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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July 14th, 2024, 17:13 #1038
- Join Date
- May 2016
- Posts
- 193
First of all... CONGRATULATIONS! Three times over for the new job, new house and a the marriage!
Secondly...
I hope the lucky woman understands your esteemed and valued position as a critical contributing coder to my Pathfinder campaign and gives you the free time you need to keep me in first class extensions!
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July 15th, 2024, 13:39 #1039
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July 18th, 2024, 13:33 #1040
Hehe, thanks all for your kind messages
(the move is sadly just because for, again, another temporary job; there are sadly not really many permanent research positions. I hope I can settle down at some point )My extensions for 3.5e and Pathfinder
Bug reports please here
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