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  1. #1031
    Quote Originally Posted by Kelrugem View Post
    you can write something like ADVSKILL: dexterity and then you have advantage on all skills with dexterity as ability
    Thanks Kel! We really appreciate all the time you put into your extensions! Rob

  2. #1032
    Quote Originally Posted by RobboNJ69 View Post
    Thanks Kel! We really appreciate all the time you put into your extensions! Rob
    you're very welcome (Soxmax did these effects by the way though )

  3. #1033
    Is anyone else having trouble with adding Ability modifiers to attacks and ac?

    I'm starting to use more and more automation and tried the following:
    Smite Evil; IFT: CUSTOM (Evil to Smite); ATK: [CHA]; DMG: [LVL]; AC: [CHA] deflection; DMGTYPE: drbypass;

    The 'Evil to Smite' tag is on the target, but neither the CHA nor LVL mods are getting added in. The drbypass works great.

    I also split it out to just: "ATK: [CHA];" by itself, and it still doesn't work.

    I turned off all extensions other than Kel's 'Strain & Injury' with no change.

    Any advice would be greatly appreciated! Rob

  4. #1034
    Disregard... I found the answer looking at a completely different post (Ongoing Temp Hit Points)
    "For tags like [CHA] it is important that you apply the effect from an actions tab of a PC (using those effects button as for spells etc.); then [CHA] will be replaced by a number in the CT."

    Somehow I missed the part about it only working from the actions tab.
    R

  5. #1035
    Quote Originally Posted by RobboNJ69 View Post
    Disregard... I found the answer looking at a completely different post (Ongoing Temp Hit Points)
    "For tags like [CHA] it is important that you apply the effect from an actions tab of a PC (using those effects button as for spells etc.); then [CHA] will be replaced by a number in the CT."

    Somehow I missed the part about it only working from the actions tab.
    R
    Hehe, indeed, that is how these work, though one as you would have liked would be nice, too!

  6. #1036
    Soon I have a bit more time for coding again Thus, I wondered: Were there any open problems? I know that Asgurgolas wanted to test something once he has more time; but other than that? I slightly recall that there was a kind of incompatibility regarding the second ability to save extension by Bmos, I have to check that again (I will skim through the last pages of this thread for that) The several feature requests from the last pages I try to take into account, too (but no guarantee on that front so far because I am very busy with some stuff recently like new job and move and so on, and managing a marriage )

  7. #1037
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    Quote Originally Posted by Kelrugem View Post
    Soon I have a bit more time for coding again Thus, I wondered: Were there any open problems? I know that Asgurgolas wanted to test something once he has more time; but other than that? I slightly recall that there was a kind of incompatibility regarding the second ability to save extension by Bmos, I have to check that again (I will skim through the last pages of this thread for that) The several feature requests from the last pages I try to take into account, too (but no guarantee on that front so far because I am very busy with some stuff recently like new job and move and so on, and managing a marriage )
    This first one was more of a request I put in for Better Combat Effects, but it could go here too. Stacked Durations

    and this second one I put in at Spell Record Actions, but it involves that ext and yours.

    Glad things are loosening up a little.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  8. #1038
    Quote Originally Posted by Kelrugem View Post
    I am very busy with some stuff recently like new job and move and so on, and managing a marriage )
    First of all... CONGRATULATIONS! Three times over for the new job, new house and a the marriage!

    Secondly...
    I hope the lucky woman understands your esteemed and valued position as a critical contributing coder to my Pathfinder campaign and gives you the free time you need to keep me in first class extensions!

  9. #1039
    Quote Originally Posted by Kelrugem View Post
    ... new job and move and so on, and managing a marriage
    congratulations! i'm glad to hear you're starting new chapters in life... have fun!
    -----
    roll dice. it builds character.

  10. #1040
    Hehe, thanks all for your kind messages

    (the move is sadly just because for, again, another temporary job; there are sadly not really many permanent research positions. I hope I can settle down at some point )

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