Thread: Website refresh
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June 17th, 2024, 15:13 #51
Thanks for the feedback everyone.
We will discuss and respond once we have a plan of action -- or like I often do, we will just make changes as we go and then announce them. I'm going to be traveling later this month, so I'm on a shortened schedule to get some important stuff done before I am away. I also wanted to strike while the iron was hot and get some major tasks knocked out as quickly as possible.
We do have a couple known issues about how we can surface other content in an effective manner. One of the strengths of FG is that we support a large # of systems and we also have Forge offerings. This also presents a major challenge on how we can make that easily presented without overwhelming new customers as well. We are also evaluating whether or not our older methods were effective at this as well. So far it doesn't seem like they were. Our hope is that we can do so in a better way and that will translate into more support for those systems that are great, but perhaps not as popular.
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June 17th, 2024, 15:38 #52
The D&D and Pathfinder editions / versions were separated specifically because Fantasy Grounds still sees significant usage for D&D Classic and Pathfinder 1e, and it was determined to be important to highlight both are available in addition to the newer versions.
A variety of factors - sales, variety of genres, experimentation to see what "works" best on the homepage, etc. That list is a starting point that could be dynamic over time (or perhaps not if we see the data shows what is there is effective for the purpose that section is there for).
Sure - this is something we'll evaluate. Part of the consolidation / streamlining of the products listing was pairing down to are core of information and then seeing through feedback if there was anything else that was important for people to see.
As I and Doug mentioned, we'll be doing additional work on the overall presentation of products and discoverability in the store that would address most of this.
Pretty sure we could list all our games / publishers on the homepage if we only had one or a handful too. We have considerably more than that and need to go another route.
Web / software development works differently than this - everything is always under construction, and we'll continue to iterate to make improvements continually. In that process, we won't be releasing things that don't work (at least not on purpose, accounting for the occasional bug), but things might not be in their final form since that iterative process is always there. We'll always monitor feedback and make adjustments as needed, but we also want to take action to make those improvements and will keep moving forward.
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Thanks all - much more to come!
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June 17th, 2024, 16:09 #53
- Join Date
- Apr 2020
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- 263
One request is can we get it so that when we log in that it returns us to the page we were viewing, versus being an absolute redirect back to the home page? Outside that, like the refresh and can't wait to see what comes next.
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June 17th, 2024, 16:15 #54
Lesser Deity
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- Arkansas
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My biggest feedback is in the store bundles. It's hard to see at first which products you already have. The only way of telling is the "Download" button graphic which is small and at the bottom right (last thing to read). I'd suggest instead you do an "Owned" banner in the left top corner (for left to right languages) or a large font simi-transparent "Own" with background diagonal across the product image.
Edit: Now I think about it a big green simi-transparent check mark with Own under it is better than the diagonal "Own".Last edited by Griogre; June 17th, 2024 at 16:33.
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June 17th, 2024, 16:29 #55
Lesser Deity
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Also for those who don't know, one of the biggest criticisms on Steam that turned people off was the list of all 3,175 paid DLC. Now DLC does have a different connotation than RPG types, but that list on steam is awkward (and Smiteworks did add some better search tools).
I'd suggest the top sellers / played games on the landing page to assure people that FG can handle some of the best known games, a link to all of the different RPGs, also verbiage to explain how FG can be used generically for systems without a ruleset and a rotating group of the other systems that didn't make the landing page.
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June 17th, 2024, 16:41 #56Originally Posted by BaydEye
As you are "probably" less likely to face regulatory or legal issues due to invalid/incorrect information (unless you say it is one price, but charge more, for example), but you do have to deal with reputation and loss of business issues.aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
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June 17th, 2024, 16:45 #57aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
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June 17th, 2024, 16:51 #58
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June 17th, 2024, 16:57 #59aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
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June 17th, 2024, 17:00 #60
Also, even though I am signed in, it still offers a "SIGN IN/REGISTER" button on the home page.
aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
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