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  1. Mechanics of Game Story

    When you learn to quickly establish your first scene by trial and error and repetition, the rest will come easily. So, if you fail at first don't worry, it is even expected, just try again. Solo Play is more of a learned skill rather than something naturally comes to you. Try to have control over the Core Game Loop, especially Freeform Association.

    Keep creating more story content by using the same methods: ASK questions depending on current CONTEXT - Use Freeform Association - Roll ...
  2. Freeform Association

    Freeform Association is an improvisation method where you link randomly generated words into a coherent (piece of a) story. Just as in Improv Theater. This is a part of content creation method, and not a standalone way to make up your story. You'll only use it if a simple YES / NO answer is not enough to create content.

    Unless, you're using more complex Mythic GM Emulator that started it all. FFA is an integral part of Mythic's Oracle "Fate Chart." I discussed this in Mythic ...
  3. The Core Solo Gameplay Loop

    1 - ASK a YES / NO question about something you don't know in the story to generate content, action, or drama, depending on the context.
    The context can be about your PC, NPC, monster, or their actions, their states, their dispositions, a place, an item... Anything you want to reveal in the story.
    2 - [Optional] If a Yes / No answer is not enough to generate content, Roll for and Link 2-4 random words by Freeform Association to spark your imagination, or to create a snippet ...
  4. Setting Your First Scene

    f you did everything right in Preparation Phase, you should have some sort of conflict or direction for your PC by now. Remember the main goal of your PC and use it as a gateway to create conflict in your first scene to resolve. Don't let your PC easily achieve the main goal, yet.

    # Setting the First Scene

    Start by **Setting Your First Scene** depending on the place and your PC's situation in it. You can use any Mode of Play for this: maps, theater of mind, typing, ...
  5. Journaling

    If you want to play one-shots, there is no need for recording in Solo Play. But if you decide to play a long campaign, you'll need some form of recording to be consistent. Don't just think of it as in text form. You can also list only the things in your scenes OR keep a audio / video journal.

    # Why Journaling?


    • To get yourself up to speed in later sessions
    • Solidify your PCs' actions and give them a meaning in the game world
    • Enrich your campaign with readily
    ...
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