DICE PACKS BUNDLE
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  1. #1161
    Quote Originally Posted by kmcculler View Post
    Hello, I just picked up Strange Aeons. About to start with my group tomorrow and found all the walls to maps are shoved into the North East corner. Please help.
    I put a player token on map and tried to use Player vision Preview. I was able to see thru all walls. I opened map for editing and went to the wall layer and found them all crammed together in corner of map. I have not edited them.
    Images of first 2 maps:
    Attachment 66951
    Attachment 66952
    All three maps for the AP have that issue for me. Not only are they push up and to the left, all the walls are flattened into a single line of walls and terrain on the top and left edge of the map.

  2. #1162
    Quote Originally Posted by sciencephile View Post
    Hello kmcculler,

    The module has been fixed, although probably not in a way you would have preferred. This module (and the rest of Strange Aeons) were developed before Fantasy Grounds had LOS. There was a community user who created various LOS files for modules he played and this module is one that he did (and thus the files got included in this module). Unfortunately, the old LOS file is not compatible with the updated module as the image size for the map is much larger than it used to be and the LOS file was sized for the original small-sized map.

    The update will remove the old incompatible LOS files. If you run the game before getting the update, just turn off the occluder option for the maps and they will run normal (well, normal for pre-LOS modules, anyway). I am unsure whether old modules like these will get LOS updates, but if they do, it won't be so quick as to be for your game tomorrow, unfortuantely. I apologize for the inconvenience.
    I've remapped the walls, doors, terrain, ect. for the first module. I'd be happy to share if there's somewhere I can upload it.

  3. #1163

    Join Date
    Nov 2008
    Location
    Surrey, England
    Posts
    283
    I just picked up the PFRPG Gamemastery Guide and I notice that the NPCs all seem to be missing their class and level from the Type box.
    For example, the Acolyte has simply LN Medium humanoid, but should have Human cleric 1, LN Medium humanoid.

  4. #1164
    hell's rebels, missing 1 dagger and bracer's of armor: Meeting Rexus, Parcel A New Friend In Need (CR 2) (fixed by madman, in hells bright shadow book 1)
    Last edited by blashimov; July 6th, 2026 at 18:10.

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