DICE PACKS BUNDLE
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,336

    Release Updates for January 27th, 2026

    Please remember not to update right before a game starts.

    In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    The following products have been updated:

    5E-Data (5E Compatible)
    • [Fixed] SRD 5.2 typos


    Science Fiction Companion (SWADE) (Savage Worlds)
    • [Added] Added Kinetic, Plasma, Radiation damage dice skins
    • [Added] Added damage types for Toast messages


    Savage Worlds Adventure Deck (Savage Worlds)
    • [Fixed] Fixed call to BennyManager.giveBenny
    • [Added] Added calls to ActionDamage.applyShaken


    Pathfinder(R) for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
    • [Added] Added damage types for toast messages


    Savage Worlds Deluxe Ruleset (Old Edition) (Savage Worlds)
    • [Fixed] Removed empty onRoundStart function


    Savage Worlds Base (Savage Worlds)
    • [Fixed] Tests with unskilled roll are not registered as challenges
    • [Fixed] Double clicking Conviction doesn't add the Conviction effect
    • [Fixed] Dragging benny from character and dropping on that same character's partylist portrait gives the character an additional benny
    • [Fixed] Unidentified items with effects display the real name in chat with their effects
    • [Added] Added toast messages for Effects
    • [Added] Added toast messages for Conviction
    • [Added] Added toast messages for Shaken
    • [Added] Added toast messages for Incapacitated
    • [Added] Added toast messages for Bennies
    • [Added] Added toast messages for Attacks
    • [Added] Added damage types for toast messages
    • [Added] Added `OverlayEffectManagerSW`
    • [Added] Added `OverlayOtherManagerSW`
    • [Added] Added `OverlayCombatManagerSW`
    • [Added] Added `applyShaken` and `applyIncapacitated` to `ActionDamage`
    • [Added] Added `addDamageType`, `removeDamageType`, `addDamageTypeIconsColors`, `removeDamageTypeIconsColors` to `ActionDamage`
    • [Added] Added `addDamageType`, `removeDamageType`, `addDamageTypeIconsColors`, `removeDamageTypeIconsColors` to `CreatorManager`


    Pathfinder 2 RPG - Pathfinder Adventure Path #202: Severed at the Root (Wardens of Wildwood 2 of 3) (Pathfinder 2.0)
    • [Fixed] Ruzadoya's Chosen Automation


    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
    • [Added] IMMUNE effect handles conditions - e.g. IMMUNE: sickness will block application of the Sickness: XX condition.
    • [Added] More conditions to the DataCommon.immunetypes list for NPC immune parsing.
    • [Updated] More reliable handling of unrecognized NPC shield data.
    • [Fixed] Secret VsDC and Save results showing to players.
    • [Fixed] Issue parsing NPC shield with shield data including HPs instead of HP.


    Death in Freeport: 20th Anniversary Edition (5E Compatible)
    • [Fixed] Bug ID 696 - increased resolution for Freeport City map.


    Starfinder 2 RPG - Starfinder Player Core (Starfinder 2.0)
    • [Fixed] Injury Echo Damage Typo
    • [Fixed] Operative activity Aim. Added 5th,11th, and 17th effects for damage.
    • [Fixed] Missing Pahtra Ancestry Entry


    Pathfinder RPG - Hell's Rebels AP 6: Breaking the Bones of Hell (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Bug reports. Missing Pins, Category Names


    Shadowdark RPG (Shadowdark RPG)
    • [Added] Notification of damage results and token graphical indication of damage results.
    • [Added] Notification of attack results and token graphical indication of attack source/target and result.


    Dolmenwood Ruleset Only (Dolmenwood)
    • [Added] Notification of attack results and token graphical indication of attack source/target and result.
    • [Added] Notification of save results and token graphical indication of save result.
    • [Added] Notification of damage results and token graphical indication of damage results.


    Tales of the Valiant: Players Guide 2 (Black Flag Roleplaying System)
    • [Fixed] Players can now load module.

  2. #2

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,336
    Hotfixes 1-28-2026

    Humblewood Campaign Setting (5E Compatible)
    • [Fixed] token links all work (and all tokens are round now)
    • [Fixed] typos

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Merchandise

Log in

Log in