GI JOE RPG Launch
  1. #1

    Player's Roll Saves

    There was an extension that is now broken called Roll for Initiative! A window would pop up when a PC was prompted to roll a saving throw. I have tried to use the manual dice entry option to recreate the "Players roll their own save" feature. (my players love to roll their own saves) It only works for me the GM on NPC's and it only works on the players characters when they are not connected to the game. When they connect to the game it auto rolls their saves like it does by default and the pop up window to let them roll does not appear. I have tried the Request Rolls Extension but it does not automatically let the players roll when they need to make a saving throw. Perhaps I am missing something. Any help is appreciated. Thanks.

  2. #2
    Zacchaeus's Avatar
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    Short of an extension you'd need to do it manually. Make sure that whatever is forcing the save isn't targeting any players and either drag the save into chat so that the players know what type of save is required and what the DC is. Then get your players to roll their saves. Now roll the damage into chat and then drag that onto any characters on the CT that failed their save. If needed then right click on the damage in chat and select half and drag that onto any characters than succeeded the save. If any conditions apply you could then target those that failed and apply the condition as normal.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    Requested Rolls has an option in the Settings that allows on a PER USER basis to set if they want to roll their own saves, or if they want to allow them to auto-roll.

  4. #4
    Wow dude that works perfectly thank you.

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