TALES of the VALIANT
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  1. #31
    Right clicking on a token with INIT indicator it pulls up the wrong menu.
    Using the hotkey B while hovering over a token with INIT indicator is not correctly pulling tokens to the back/front.

    This is only with the OVER setting, UNDER setting works correctly.

  2. #32
    Thanks, I've passed along to Carl. Looks like the bitmap widgets are blocking standard hover behaviors.

    Regards,
    JPG

  3. #33
    Regarding: "Added automatic player login to Owned characters when connecting."

    Any chance of making this a toggleable option? I have players with multiple characters that shouldn't be activated in every session.

  4. #34
    No plans to make it an option at this point; they can Acquire/Release characters just like they could before to switch.

    Regards,
    JPG

  5. #35
    Quote Originally Posted by Moon Wizard View Post
    No plans to make it an option at this point; they can Acquire/Release characters just like they could before to switch.

    Regards,
    JPG
    Maybe I'm misunderstanding how it works...

    If a player has 5 different characters claimed, when they load FGU, they will have all 5 claimed automatically instead of the current 0?

    If that is the case, my players will need to release multiple characters every session session rather than just acquire 1.

  6. #36
    When a player releases a PC, it will now also release ownership. So, it won't be loaded in the next connection, unless explicitly selected again.

    Regards,
    JPG

  7. #37
    Quote Originally Posted by Moon Wizard View Post
    When a player releases a PC, it will now also release ownership. So, it won't be loaded in the next connection, unless explicitly selected again.

    Regards,
    JPG
    This will still add an extra step of releasing one character and acquiring another on load...

    For example:

    Player 1 owns Characters A, B, and C.

    Currently when they log in, they start with no character and then can select A, and/or B, and/or C independently (usually but not always just one of them).

    Under the new system, the first time they log in, they will have A, B, and C, and need to release ownership of two of them (let's say B and C for now).

    In the next session, when they need to only play character B, they will have the added step of releasing A and then acquiring B rather than just acquiring B.

    I'm not sure how much additional load time is added for the character acquisitions/releases, but I would wager it's not 0, especially on slower machines...

    Additionally, if releasing the character also releases ownership, there will be more unclaimed characters populating the selection window which can certainly lead to accidentally (or perhaps maliciously (though unlikely for my groups)) acquiring the wrong character(s).


    Please let me know if I'm misunderstanding how this is to work.

    I would just request an option of "Auto-acquire Owned PCs on Launch" - Yes/No to preserve the existing functionality which seems better to me in most instances.

    GM-Only would be acceptable, but honestly per player would be perfect. There is one campaign where I connect with a second computer to run 4 characters from a second computer and it's always those 4 with that account. It will save me some time/clicks in that instance.

  8. #38
    To be honest, the number of steps is a lot less for the vast majority of cases; and for those cases where you are swapping characters, the number of steps is pretty close to the same.

    In general, I don't like adding "yet another option" kind of scenarios; as this creates options bloat. I don't know how many times people interally/externally say "just add another option"; but we already have more options than people can grok when getting started.

    In this case, this vastly simplifies the player login scenario for the large majority of games; and the number of steps is very close to the same in the other cases (maybe one extra step on the occasions where they're multi-swapping).

    Regards,
    JPG

  9. #39
    LordEntrails's Avatar
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    I like the new auto-assign feature. I understand it's not going to help all of the people all of the time, but I do know that it will help me as a player and the players at my table when I GM 90% of the time or so. That to me is a win.

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  10. #40
    The fact players can clear their own ownership makes it a non issue to me. The less I have to do the better.
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