Thread: Extreme lag when using lights
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January 9th, 2025, 17:13 #11Never violate a woman, nor harm a child. Give aid to those in need when you are able. Never follow thoughts of gain into the pursuit of evil, and never hesitate to kill the villain while you have the chance.
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January 9th, 2025, 20:04 #12
What I do when something is acting up and need to test, Is navigate to my campaigns folder and make a copy of the campaign.
Then you can just do whatever you feel like with it to find a solution (hopefully), or try changing a bunch of things if necessary
Your original campaign will be exactly how you left it
Also a good Idea to back those campaigns up as well, Fantasy Grounds by default saves them in your "USER" AppData folder so you'll need to enable see hidden files on your computer to find them
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January 9th, 2025, 20:22 #13
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,882
I tried popping open my current group's campaign, dropped the party into L12 and L14 with lights on, and started moving them around the map. I didn't see any noticeable slowdowns; but perhaps I'm using things differently than you are.
Can one of you post a link to a copy of your zipped up campaign folder, so that I can see your version in action? (I won't have any extensions, but can look at the base data.)
Regards,
JPG
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February 4th, 2025, 20:10 #14
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,882
A new update has been pushed which should improve the performance in most situations with token vision/lighting.
Regards,
JPG
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