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January 22nd, 2025, 18:45 #1
Creation coding for custom assets?
I have custom coding for effects and assets for 5e and other D&D products.
I have not found similar for the WoD products. I have many books, both new and old. I'd like to be able to add some of the older material to the game, but have no idea on how to do that and get it to work right. Reverse engineering current material can only get me so far. Like for Renown, I cannot figure out how to set total Renown to add the materials to the search. Like I have a Gift listed under Total Renown 3, but cannot get the Gift to be found under any of the Total Renown searches. Same with Type, but I know if I know how to do one, I can do the other.
Something similar was for the 5e D&D, and it took a lot of work to understand the coding for it, but I finally managed it with an assets guide in a Fantasy Grounds wiki.
I am looking for something similar where I can do in game coding without using a third party program.
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January 22nd, 2025, 20:13 #2
It might be best to ask specific questions that are trying to find. The information we provide for WoD is available on the wiki
https://fantasygroundsunity.atlassia...ld+of+Darkness
WoD doesn't need that level of breakdown as 5E as it doesn't contain that level of complexity. Most of the information in setting up records can be found by looking at the records provided in the modules, but we can try to assist with your specific questions if that still isn't clear for what you are trying to achieve.Dominic Morta
Ruleset Developer
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