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  1. #1

    Combat Tracker initiative rolls not showing up in chat

    When rolling initiative from the Combat Tracker menu, how do I get the rolls to show up in the chat window? Currently, if I roll initiative from a character (or NPC) sheet, the initiative roll shows up in the chat. But, when I roll initiative from the CT menu, it doesn't. Is there a setting somewhere?

    Thanks.

  2. #2
    Trenloe's Avatar
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    When posting a question like this in a generic sub-forum, please mention the ruleset you're using as many rulesets will do things differently.

    Some rulesets don't roll dice for combat tracker initiated initiative, they just generate a random number that isn't shown in the chat.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #3
    LordEntrails's Avatar
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    I know D&D 5E doesn't have a way to show die rolls in chat. It just determines all of them and updates the CT.

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  4. #4
    Quote Originally Posted by LordEntrails View Post
    I know D&D 5E doesn't have a way to show die rolls in chat. It just determines all of them and updates the CT.
    So, I'm using the Classics DND2e ruleset. Initiative Rolls are not showing up in Chat. So, my question then is, how do I verify that if I create an Effect or Modifier to Initiative that it's actually being applied?

    When I use or create an effect that is for Attack Rolls, I can easily verify whether or not I'm using it or created it correctly.

  5. #5
    Zacchaeus's Avatar
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    Quote Originally Posted by LordEntrails View Post
    I know D&D 5E doesn't have a way to show die rolls in chat. It just determines all of them and updates the CT.
    Whilst the dice rolls aren't shown in 5e it does show the result of the roll and any modifiers that were applied in chat.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #6
    Zacchaeus's Avatar
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    Quote Originally Posted by ProDieM View Post
    So, I'm using the Classics DND2e ruleset. Initiative Rolls are not showing up in Chat. So, my question then is, how do I verify that if I create an Effect or Modifier to Initiative that it's actually being applied?

    When I use or create an effect that is for Attack Rolls, I can easily verify whether or not I'm using it or created it correctly.
    I don't know the 2e ruleset but you should be able to test whether the correct rolls are being made or not by looking at the numbers rolled. For example I added a +5 modifier and then rolled the NPC initiative and the result was greater than 10 which would normally be the highest number they could roll.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #7
    Quote Originally Posted by Zacchaeus View Post
    I don't know the 2e ruleset but you should be able to test whether the correct rolls are being made or not by looking at the numbers rolled. For example I added a +5 modifier and then rolled the NPC initiative and the result was greater than 10 which would normally be the highest number they could roll.
    So, we had similar thoughts. I just did a Test where I applied -9 to Initiative to a Bugbear. The result was 7, so either I've built the command incorrectly or something else is going on. In the Chat I see it did display INIT -9.

    I've included 2 screenshots.
    Attached Images Attached Images

  8. #8
    Trenloe's Avatar
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    Quote Originally Posted by ProDieM View Post
    So, we had similar thoughts. I just did a Test where I applied -9 to Initiative to a Bugbear. The result was 7, so either I've built the command incorrectly or something else is going on. In the Chat I see it did display INIT -9.

    I've included 2 screenshots.
    Rolling initiatives from the CT doesn't use the modifier box. I don't know whether that's by design or an omission.

    Using an effect works - I applied INIT: -9 to an NPC and then rolled the NPC initiatives from the CT menu. I ended up with a -2 initiative.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #9
    Quote Originally Posted by Trenloe View Post
    Rolling initiatives from the CT doesn't use the modifier box. I don't know whether that's by design or an omission.

    Using an effect works - I applied INIT: -9 to an NPC and then rolled the NPC initiatives from the CT menu. I ended up with a -2 initiative.
    Hmmm...not sure where to go from here. I verified what you said. When I roll an individual Initiative from the Combat Tracker the Effect is applied. Unfortunately, I'm using auto-rolling of Initiative. I would really hate to manually roll initiative instead. I have some pretty in-depth Custom Crit/Fumble tables and many of the results modify Initiative for the next rnd or next # of rounds either of an individual PC or NPC or of an entire Faction.

    On a related question, Do you know if an Effect can be applied to an entire faction instead of 1 combatant at a time?

    I appreciate your help. I'm still very much learning the Fantasy Grounds system.

  10. #10
    You can post your issue in the 2E Ruleset Feedback thread;
    https://www.fantasygrounds.com/forum...rmation-Thread

    Or in the 2E Discord channel at ping Celestian.
    https://discord.com/channels/2745828...91234609971384

    The 2E ruleset is maintained by a community developer with the username, Celestian.

    Regards,
    JPG

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