Thread: [Extension] NPC Region
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January 16th, 2025, 00:33 #1
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- Sep 2020
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- Ballston Lake, NY
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[Extension] NPC Region
I created a small extension that adds region to NPCs.
Region can be filtered on, and there's a region group view.
The By Type and Details list views have a region column added.
This extension is not locked or vaulted. You're free to open it, adjust it, add more fields, whatever you like.
I added comments to the code to help you figure out how it works.
If you do alter it, create a copy with a different name so your hard work is not overwritten when this extension is updated.
Here are screenshots.
npc_list.jpg
by_region_list.jpg
npc.jpg
This is now available in The Forge.
NPC RegionLast edited by Mike Serfass; January 16th, 2025 at 23:15.
Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.
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January 17th, 2025, 22:38 #2
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- May 2022
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Nice! Does this work on vehicles too by chance? An extra field might come in handy for things like Class or whatnot.
Or perhaps that becomes my next tinkering project to teach myself more about how to work with the backend once I'm done with this current conversion.
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January 18th, 2025, 16:57 #3
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No additions to vehicle, but I think this extension gives enough example that you could do the same with vehicles. Or items, powers, etc.
In my SF setting, I have psionic disciplines. I add discipline and base power fields using the same pattern as you find in this extension.Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.
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January 19th, 2025, 21:29 #4
Vehicles can as many extra custom fields you want*, though they will not be searchable.
* - it should be noted I have never needed more that 3 extra custom fields so they may be a real limitMy players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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