Thread: 2024 PHB and DMG bugs reports
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December 27th, 2024, 11:30 #191If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 31st, 2024, 19:44 #192
2024 DMG
The Parlor Basic Facility is missing from the default Bastion locations. See the attached screenshots from the 2024 DMG and the Locations list in FGU.
Screenshot 2024-12-31 103658.png - FGU Locations list
Screenshot 2024-12-31 103724.png - 2024 DMG list of Basic Facilities
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December 31st, 2024, 19:56 #193If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 31st, 2024, 22:37 #194
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2024 PHB
When building a Cleric in the character wizard, they don't get saving throw proficiencies.
When leveling up in the character wizard, Cleric's Channel Divinity, Sorcerer's Sorcerer Points and Rogue's Sneak Attack Damage do not increase at the appropriate levels, after acquiring them.
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December 31st, 2024, 22:43 #195Dominic Morta
Ruleset Developer
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January 9th, 2025, 02:23 #196
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- Jun 2020
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Dread Ambusher feature effect
I’m wondering if the Effect settings for the Dread Ambusher feature the Gloom Stalker Ranger subclass gets at Level 3 might have an error?
Both the 2024 PHB (pg. 125) and the feature description in Fantasy Grounds says, “When you roll Initiative, you can add your Wisdom modifier to the roll” but the Effect description in the Action Tab looks like it is granting Advantage to the roll (i.e. “Dread Ambusher; ADVINIT; [SELF]”).
Based on the feature description, should that Effect description instead use INIT: [WIS]?
I’m a player in a campaign in which I believe no scripts are running and used the Character Wizard to create a 4th level Gloom Stalker Ranger character.
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January 9th, 2025, 08:41 #197
Supreme Deity
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Thanks for reporting. I'll get that in the next 5E ruleset update. Any existing effects already added to PC will need to be updated manually.
Regards,
JPG
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January 15th, 2025, 14:11 #198
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- Jan 2023
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Lifedrinker is missing from Eldritch Invocations or it has some hidden prerequisite besides level 9 warlock and pact weapon.
I leveled several Warlocks to level 20, with different combinations but it never shows up.
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January 15th, 2025, 15:10 #199If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 2nd, 2025, 16:25 #200
There are a couple of typos on the proficiency options when choosing the Changeling species. I'm not sure what the actual name of the screen is, so here are the steps to get to it:
1. Create a new character.
2. Open the character sheet.
3. Drag and drop the Changeling species to the character sheet.
4. A window will open titled "Select Proficiencies."
In that window, there is a colon and space before Deception and a period after Persuasion that I think are copy/paste errors.
changling-proficiencies.png
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