5E Product Walkthrough Playlist
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,205

    Release Updates for January 7th, 2025

    Please remember not to update right before a game starts.

    In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    The following products have been updated:

    Seven Worlds Setting Guide (Savage Worlds)
    • [Updated] Updated Voyager vehicle sheet to include weapons load out inventory and tools to facilitate other ship rolls, eg Heat, Shields, etc.
    • [Added] Added additional effects for Ship Combat
    • [Fixed] Fixed Cloud Projectile descriptions
    • [Updated] Updated missing Coilgun Projectile loadout for certain Vehicles
    • [Updated] Modified Spacecraft and Capital Ship modifications to add +2 Shooting and to set appropriate Wound Cap


    Seven Worlds Setting Guide (SWADE) (Savage Worlds)
    • [Updated] Updated Voyager vehicle sheet to include weapons load out inventory and tools to facilitate other ship rolls, eg Heat, Shields, etc.
    • [Added] Added additional effects for Ship Combat
    • [Fixed] Fixed short description for New Power Edge.
    • [Fixed] Fixed statblocks that still had legacy references to Climbing/Throwing
    • [Fixed] Fixed Cloud Projectile descriptions
    • [Updated] Updated missing Coilgun Projectile loadout for certain Vehicles
    • [Updated] Modified Spacecraft and Capital Ship modifications to add +2 Shooting and to set appropriate Wound Cap


    Pathfinder RPG - Pathfinder Module: Fangwood Keep (Pathfinder RPG and D&D 3.5/ OGL)
    • [Added] "Map" to file names on map images
    • [Fixed] broken Links


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Spell import button not displaying.
    • [Fixed] Delete buttons not displaying in edit mode for Skills and Abilities tabs on char sheet.
    • [Fixed] Size field extends beyond right border on Notes tab of char sheet.
    • [Fixed] Dragon generator may create powers with blank descriptions.
    • [Updated] Increased width of Abilities header on Main tab of char sheet.
    • [Updated] Roll ability scores button positioned in frame at bottom of Main tab on char sheet.
    • [Updated] Roll ability scores button opens window to select roll method and confirm roll (cannot undo).
    • [Updated] Labels added to top of skills list on Skills tab of char sheet.
    • [Updated] Source of imported spells set to Wizard when corruption field contains text and Cleric otherwise.
    • [Added] Random spells button on Actions tab of char sheet, which is displayed when spell slots (cleric) or spells known (wizard/elf) exceed number of spells on char sheet. Clicking the button randomly selects new spells and adds mercurial magic effects for wizard spells.
    • [Removed] Show/hide roll ability scores button from bottom of Main tab on char sheet.


    Savage Worlds Base (Savage Worlds)
    • [Added] Added passenger list to vehicles.
    • [Added] Added various functions to VehicleManager.
    • [Updated] Updated Vehicle window to new UI controls.
    • [Fixed] Error when locking or unlocking an item record while a custom modification window of that item is open.
    • [Fixed] Dropping actor on operator widget added actor to other widgets.


    Savage Worlds Deluxe Ruleset (Old Edition) (Savage Worlds)
    • [Updated] Updated Vehicle window to new UI controls.


    Science Fiction Companion (SWADE) (Savage Worlds Adventure Edition)
    • [Added] Fatigue on vehicles now applies to all Clash rolls, soaking vehicle damage, and restoring shields.
    • [Added] Added CreatorManagerSFC.
    • [Updated] Current wounds and current shields remain editable on vehicles when the record is locked.
    • [Updated] Updated vehicle record to match changes made to SWADE ruleset.


    Pathfinder RPG - Pathfinder Module: City of Golden Death (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Fixed file mix up and uploaded the correct files to dropbox.
    • [Fixed] Map Resolution
    • [Added] "Map" to file names for maps
    • [Fixed] misc links to NPCs within encounters


    Dungeons & Dragons Player's Handbook (D&D fifth edition)
    • [Fixed] Cleric class not showing correct saving throw data


    Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
    • [Updated] updated Wild Card icons to work better (hopefully) with different themes


    Pathfinder 2 RPG - Pathfinder Society Quest #6: Archaeology in Aspenthar (Pathfinder 2.0)
    • [Fixed] Map name - From Flip-Mat Asylum to Player Map, also redid image in book.

  2. #2
    CoreRPG (and layered rulesets)
    • [FIXED] Dragging and dropping assets onto record header token/picture fields not working.


    D&D 5E (Ruleset)
    • [FIXED] Class spell list window titles were missing.


    D&D 4E (Ruleset)
    • [FIXED] Item record windows displaying warning.
    • [FIXED] Updated old catalog list display classes to remove deprecation warnings.
    Last edited by Moon Wizard; January 8th, 2025 at 00:38.

  3. #3

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,205
    1-9-2025 Hotfixes

    Savage Worlds Base (Savage Worlds)
    • [Fixed] Vehicle maneuver type doesn't appear on new vehicles.

  4. #4
    D&D 5E (Ruleset)
    • [FIXED] Incorrect Dread Ambusher effect added on level up.
    • [FIXED] Heavy Armor Master DR effect did not include self-targeting when added.
    • [FIXED] Wholeness of Body heal did not include self-targeting when added.


    NOTE: Previously added actions from features will need to be updated directly; but new characters and level up will pick up fixes.

  5. #5
    Vecna: Eve of Ruin (Dungeons and Dragons 5E)
    • [Fixed] Broken image links in book.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #6
    Mutants and Masterminds 3E (Ruleset)
    • [Added] Powers was not accepting extras and flaw drops. So, I added green add buttons to assist with this process till a drop solution is found. Once clicked it will pop up a dialog box asking which record you would like to add and add it to the record.
    • [Fixed] Group name for the power was missing.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #7
    Call of Cthulhu 7E/6E (Rulesets)
    • [FIXED] CT graphics cleaned up to display better.

  8. #8
    Fallout 2d20 (Ruleset)
    • [Fixed] Damage not showing adjusted damage in final chat output when performing a targeted damage roll
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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