TALES of the VALIANT
Page 4 of 4 First ... 234
  1. #31
    Morenu's Avatar
    Join Date
    Mar 2020
    Location
    Pennsylvania, USA
    Posts
    727
    that did it, thx
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  2. #32
    Quick note - UpDEnhanced supports version 260 of the FG Updater. However, after updating the FG Updater you will need to reinstall UpDEnhanced.

    WARNING - When you update FG Updater it does an update run immediately after. So you can either accept that OR click cancel QUICKLY!

    Jason

  3. #33
    Quote Originally Posted by Lo Zeno View Post
    I have a suggestion for a small enhancement, if you want to consider it:

    At the moment, after clicking "Update...", the next window has all the modules/extensions/dlc/core components listed and grouped in 4 groups (Core, Base, Purchased, Forge), but unless the user expands each group and scrolls through them looking for the rows where the build numbers are in yellow (where build latest doesn't match build local) they don't know if anything actually needs updating; if possible, it would be useful if the group name itself would turn yellow if at least one element inside that group is yellow (= needs updating), for example if no ruleset under Base needs updating the Base name stays black, if instead the 5E ruleset needs updating then the Base name is yellow.

    It's not a massive change, and it's not like it's necessary, but it gives a nice immediate feedback when opening UpDEnhanced since if all the group names are black then the user knows immediately that there's no actual update to do, and if only one or two modules have updates they don't need to expand all four groups but they can go and expand only the ones that are marked in yellow. Saves a tiny bit of time.
    @Lo Zeno - I have added both features in v1.0.10. The Match column is sorted by default so it has a "sort" indicator. Also, each header that has updates shows how many on the header.
    Jason

  4. #34
    Quote Originally Posted by jharp View Post
    @Lo Zeno - I have added both features in v1.0.10. The Match column is sorted by default so it has a "sort" indicator. Also, each header that has updates shows how many on the header.
    Jason
    Amazing
    Awesome work

Page 4 of 4 First ... 234

Thread Information

Users Browsing this Thread

There are currently 4 users browsing this thread. (0 members and 4 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Merchandise

Log in

Log in