Thread: Import Collection
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December 23rd, 2022, 23:07 #21
v0.3 Generalization and Fixes
Added
- Link to extension forge page in announcement text
Changed
- Generalized skip options (such that defense, offense, statistics and ecology are not mandatory)
- Generalized special qualities including situational save bonus
Fixed
- Fixed attack pattern for "or"
- Detection of all metamagic spells, these should now import correctly as base spell. The corresponding metamagic option must be entered/changed manually after import.
- Detection of spells with domain suffix, these should now import correctly.
Feats can be interacted with my tooltips extension.
Edit: Domain spell-like abilities will stay for now as they are because there isn't a consistent way to differentiate between them and other spell-like abilities. For most cases these are handled as spells either way, so you'd still have to create them manually.Last edited by Zarestia; December 24th, 2022 at 21:13.
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 24th, 2023, 00:17 #22
v0.4 Feb-2023 ruleset update
Changed
- Migrated getDatabaseNode() to DB functions
I'll see to other additions after the 2023-Feb ruleset update aftermathGitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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June 9th, 2024, 19:24 #23
Seeing the following using 4.5.8 (was ok in 4.5.7):
[6/9/2024 3:46:13 PM] [WARNING] template: Could not find template (anchor_title_utilitybox) in class (import_npc)
[6/9/2024 3:46:13 PM] [WARNING] template: Could not find template (anchor_bottom_utilitybox_buttons) in class (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (bottomanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (button_import) anchoring to an undefined control (bottomanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (button_import) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] s'close_utilitybox - DEPRECATED - 2023-12-12 - Use windowmenubar_(frame) template'
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (bottomanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (button_import) anchoring to an undefined control (bottomanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (button_import) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (bottomanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (contentframe) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (button_import) anchoring to an undefined control (bottomanchor) in windowclass (import_npc)
[6/9/2024 3:46:13 PM] [ERROR] window: Control (button_import) anchoring to an undefined control (contentanchor) in windowclass (import_npc)
Workaround is that CreatureLab has been fixed: https://www.fantasygrounds.com/forum...tureGen)/page3
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September 22nd, 2024, 23:01 #24
I know this is probably an extension that people don't need very often once they have inputted their information and are running their game. I would not have known if it wasn't for the fact I just started building out the next phase of my campaign getting it ready while I know I have a few months before I need it ready
But yes, this extension seems to be having a problem with the new remake
And like you suggested XenusUk I tried using C-lab again (I used it first before finding this importer) but there is no C-lab button on the bestiary field to open the interface and add the stat block when I try to use it
Maybe I'm doing something wrong, But both of these extensions are completely broken for me
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September 22nd, 2024, 23:42 #25
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September 23rd, 2024, 19:45 #26
So, I turned off all my extensions and loaded up the campaign and there it was
Seems one of the extensions I am using is causing the issue
At least I can now get those monsters imported, Thanks !
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December 30th, 2024, 13:12 #27
- Join Date
- Nov 2019
- Posts
- 26
Yes i had the same bug but i dont know what ext is causing it. Thx for the help i will desactivate some to see
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December 30th, 2024, 13:29 #28
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December 30th, 2024, 13:39 #29
- Join Date
- Nov 2019
- Posts
- 26
Yes, it was a conflict between both (Import colection and Creature gen). But now i see that import colection its not working and if you are using creature gen this one doesnt work properly due to the bug of the import colection. In conclusion, import colection its not working and Creture gen yes but you have to turn off Import colection.
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