Cosmere RPG Beta Launch
Page 2 of 2 First 12
  1. #11
    Can character classes, ancestries (I know they're officially referred to as "races", but I like the newer term much better) be transferred between the 3.5 and PF1 modules? Since I have access to both, I wonder if the content is comp;atible enough to use.
    FGU Ultimate -- All Players Welcome
    "Without Love, I'd have no anger. I wouldn't believe in righteousness." -- Bernie Taupin

  2. #12
    Kelrugem's Avatar
    Join Date
    Sep 2018
    Location
    Göttingen (Germany)
    Posts
    4,253
    Quote Originally Posted by Michael Hopcroft View Post
    Can character classes, ancestries (I know they're officially referred to as "races", but I like the newer term much better) be transferred between the 3.5 and PF1 modules? Since I have access to both, I wonder if the content is comp;atible enough to use.
    Yup, they are compatible You can use 3.5E modules in PF1 campaigns and vice versa

  3. #13
    Thank you! Nowe that I've upgraded at last, I feel I need to start over. Tutorial, here I come.
    FGU Ultimate -- All Players Welcome
    "Without Love, I'd have no anger. I wouldn't believe in righteousness." -- Bernie Taupin

  4. #14
    Kelrugem's Avatar
    Join Date
    Sep 2018
    Location
    Göttingen (Germany)
    Posts
    4,253
    Hehe, have fun

  5. #15
    Morenu's Avatar
    Join Date
    Mar 2020
    Location
    Pennsylvania, USA
    Posts
    727
    I am not sure where to put this (and if is even worth putting in as a "bug") but any time you do a d1 or #d1 request (say DMG: 2d1) it throws an error. I know I know its DMG:2 but there was something to do with HD and an NPC my DM wanted to do involving 75d1 (not totally sure what) so I played around and places where die rolls work, d1 does not. doubt it is worth anyone's time but my sense of consistency forces me to write this.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  6. #16
    Any support for 3.5 products like Book of 9 Swords or Magic of Incarnum, or Expanded Psionics Handbook or Magic Item Compendium? I failed to see ANYTHING 3.5 or 4E for sale but did see: 1st Ed, 2nd Ed, 5E products for sale.

  7. #17
    Quote Originally Posted by Urza Raynore View Post
    Any support for 3.5 products like Book of 9 Swords or Magic of Incarnum, or Expanded Psionics Handbook or Magic Item Compendium? I failed to see ANYTHING 3.5 or 4E for sale but did see: 1st Ed, 2nd Ed, 5E products for sale.
    There's no license for 3.5e content so there won't be any commercial modules/books to buy for Fantasy Grounds.
    I created all book content I need for my games manually/semi-imported/formatted out of the PDFs.

Page 2 of 2 First 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
GI JOE RPG Launch

Log in

Log in