GI JOE RPG Launch
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  1. #81
    Quote Originally Posted by Montis View Post
    I tried to import a somewhat simple Kineticist today using pretty much only options from PC1 and Rage of Elements, and the import just hung at some point.

    Here's the JSON:

    Code:
    {"success":true,"build":{"name":"Nordi","class":"Kineticist","dualClass":null,"level":7,"ancestry":"Leshy","heritage":"Fruit Leshy","background":"Guerrilla","alignment":"N","gender":"Not set","age":"Not set","deity":"Not set","size":1,"sizeName":"Small","keyability":"con","languages":["None selected"],"rituals":[],"resistances":[],"inventorMods":[],"abilities":{"str":16,"dex":16,"con":18,"int":10,"wis":16,"cha":10,"breakdown":{"ancestryFree":["Str"],"ancestryBoosts":["Con","Wis"],"ancestryFlaws":["Int"],"backgroundBoosts":["Dex","Con"],"classBoosts":["Con"],"mapLevelledBoosts":{"1":["Con","Wis","Str","Dex"],"5":["Dex","Wis","Str","Int"]}}},"attributes":{"ancestryhp":8,"classhp":8,"bonushp":0,"bonushpPerLevel":1,"speed":25,"speedBonus":5},"proficiencies":{"classDC":4,"perception":2,"fortitude":6,"reflex":4,"will":4,"heavy":0,"medium":0,"light":2,"unarmored":2,"advanced":0,"martial":0,"simple":2,"unarmed":2,"castingArcane":0,"castingDivine":0,"castingOccult":0,"castingPrimal":0,"acrobatics":2,"arcana":0,"athletics":2,"crafting":0,"deception":0,"diplomacy":0,"intimidation":0,"medicine":4,"nature":4,"occultism":0,"performance":0,"religion":4,"society":0,"stealth":2,"survival":2,"thievery":0},"mods":{},"feats":[["Terrain Stalker","Terrain Stalker","Awarded Feat",1],["Additional Lore",null,"Awarded Feat",1],["Leshy Lore",null,"Ancestry Feat",1,"Leshy Feat 1","standardChoice",null],["Ocean's Balm",null,"Kineticist Feat",1,"Dual Gate Element 1 Impulse Feat 0","standardChoice",null],["Timber Sentinel",null,"Kineticist Feat",1,"Dual Gate Element 2 Impulse Feat 0","standardChoice",null],["Hardwood Armor",null,"Class Feat",1,"Kineticist Feat 1","standardChoice",null],["Fruit Leshy",null,"Heritage",1,"Heritage Feat","standardChoice",null],["Battle Medicine",null,"Skill Feat",2,"Skill Feat 2","standardChoice",null],["Winter's Clutch",null,"Class Feat",2,"Kineticist Feat 2","standardChoice",null],["Fleet",null,"General Feat",3,"General Feat 3","standardChoice",null],["Trick Magic Item",null,"Skill Feat",4,"Skill Feat 4","standardChoice",null],["Fresh Produce",null,"Class Feat",4,"Kineticist Feat 4","standardChoice",null],["Tumbling Lumber",null,"Kineticist Feat",5,"Gate's Threshold (Level 5) Impulse Feat","standardChoice",null],["Undaunted",null,"Ancestry Feat",5,"Leshy Feat 5","standardChoice",null],["Additional Lore",null,"Skill Feat",6,"Skill Feat 6","standardChoice",null],["Dash of Herbs",null,"Class Feat",6,"Kineticist Feat 6","standardChoice",null],["Toughness",null,"General Feat",7,"General Feat 7","standardChoice",null]],"specials":["Dual Gate","Impulses","Kinetic Aura","Wood Element","Water Element","Elemental Blast","Plant Nourishment","Base Kinesis","Low-Light Vision","Channel Elements","Will Expertise","Extract Element","Water Impulse Junction","Expand the Portal","Kinetic Expertise","Kinetic Durability","Fruit Leshy"],"lores":[["Weihnachten",6],["Forest",2],["Leshy",6]],"equipmentContainers":{},"equipment":[],"specificProficiencies":{"trained":[],"expert":[],"master":[],"legendary":[]},"weapons":[],"money":{"cp":0,"sp":0,"gp":15,"pp":0},"armor":[],"spellCasters":[],"focusPoints":0,"focus":{"Unassigned":{"General":{"abilityBonus":0,"proficiency":0,"itemBonus":0,"focusCantrips":[],"focusSpells":[]}}},"formula":[],"acTotal":{"acProfBonus":9,"acAbilityBonus":3,"acItemBonus":0,"acTotal":22,"shieldBonus":null},"pets":[],"familiars":[]}}
    Can you tell me what modules you have activated? The import succeeded on my end, but if it's hanging, it might be related to a record I don't have loaded.

  2. #82
    Quote Originally Posted by ThirdSign View Post
    Can you tell me what modules you have activated? The import succeeded on my end, but if it's hanging, it might be related to a record I don't have loaded.
    I think I found the issue.
    I tried to manually build the character but couldn't even add the Leshy ancestry to the character. Weirdly enough the error that popped up said something about the PF2E creature parser. So I disabled that extension and suddenly the import worked. So not the Pathbuilder Importer's fault. Sorry for the trouble
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