Thread: "Turbo" extension
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May 1st, 2023, 16:54 #11
Supreme Deity
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- Mar 2007
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The extension shifts some of the processing for effects calculations from being done during evaluation time to being cached. This requires more hooks into changes in the code to ensure the cache is up to date as well as it trading off memory usage for speed (though memory usage is probably minor). We have some longer term plans around effects processing; so we will evaluate once we are working on that project.
Regards,
JPG
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September 15th, 2023, 18:11 #12
FYI: the dev of this extension has updated it to support R19.
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December 18th, 2024, 01:24 #13
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Just checking, is this extension still valid with FGU 4.6.2 ?
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December 18th, 2024, 06:45 #14
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December 18th, 2024, 10:13 #15
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Oh so is only PF2, thought was for 5e as well back in the day
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December 18th, 2024, 15:03 #16
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I had this on for a short time and 4.6.0 release just happened then and I thought the problems were because of the extension so I deactivated it.
Will turn it back on for now in 4.6.2 and check. Though it probably only matter when CT is filled with 10+ items and each have effects etc. Normally FG shouldn't lag much anyway
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