Fantasy Grounds Merchandise
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  1. #11
    Quote Originally Posted by nephranka View Post
    I found a conflict with an ammo ext.

    When using:
    https://www.fantasygrounds.com/forum...033#post685033

    If a player has ADV or DIS, the ammo is not tracking (reducing value or tracking hits/misses). Having both ADV and DIS and normal attacks are working.

    Test: Have these two ext give the character ADV attack with a bow that is link to arrows. No reduction in ammo.
    I will talk to BMOS and see what we can do.

  2. #12
    Just checking in to see if this is fixable? In the meantime I have turned off the drop order ext. Crazy how much you miss something once it is gone, so I am hoping it can be fixed. Thanks!

  3. #13
    Quote Originally Posted by nephranka View Post
    Just checking in to see if this is fixable? In the meantime I have turned off the drop order ext. Crazy how much you miss something once it is gone, so I am hoping it can be fixed. Thanks!
    BMOS has been busy but we are talking to see what is going on with it.

  4. #14
    Quote Originally Posted by MrDDT View Post
    BMOS has been busy but we are talking to see what is going on with it.
    No worries. Thanks for the update.

  5. #15
    Quote Originally Posted by nephranka View Post
    I found a conflict with an ammo ext.

    When using:
    https://www.fantasygrounds.com/forum...033#post685033

    If a player has ADV or DIS, the ammo is not tracking (reducing value or tracking hits/misses). Having both ADV and DIS and normal attacks are working.

    Test: Have these two ext give the character ADV attack with a bow that is link to arrows. No reduction in ammo.
    Thank you for the report, after working with BMOS about this and understanding how his EXT works I've decided to change the formatting to work with his ext and also take on a more consistent look of how FGU shows this data already.



    Update Version
    • Version 1.1 - Fixed conflict with Ammunition Manager, changed display by removing * and adding []

  6. #16
    Totally missed this update! Seems to be working now. Thanks!

  7. #17
    Hello,

    I have tested and confirmed that 5e Dropped Order causes issues when a character has elven accuracy. It causes one of the dice to be dropped but adds the remaining two together. I have included a picture of the issue. The picture is from a campaign that works fine without the mod, but I also tested in a clean campaign with nothing loaded and had the same issue. It is SUPER useful to see which dice was rolled first and was just wondering if this is something that can be fixed at some point

    Dropped Order Issue.jpg
    Very Respectfully,
    Erik Wick

    Join our Discord server by clicking this link:
    https://discord.gg/w68wEWZxUs

  8. #18
    Quote Originally Posted by ErikDWick View Post
    Hello,

    I have tested and confirmed that 5e Dropped Order causes issues when a character has elven accuracy. It causes one of the dice to be dropped but adds the remaining two together. I have included a picture of the issue. The picture is from a campaign that works fine without the mod, but I also tested in a clean campaign with nothing loaded and had the same issue. It is SUPER useful to see which dice was rolled first and was just wondering if this is something that can be fixed at some point

    Dropped Order Issue.jpg
    I will take a look at it thank you for the report.

  9. #19
    Update Version History
    • Version 1.2 - Fixed Elven Accuracy to correctly display the 3rd die. - Shout out to Farratto for the work on this.

  10. #20
    Update Version History
    • Version 1.3 - Added Optional (defaulted to off) setting to display all rolled dice in chat. - Again shout out to Farratto for the work on this, he did all the work and suggested it.

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