Cosmere RPG Beta Launch
  1. #1

    New to Savage Worlds

    I am sticking my big toe into Savage Worlds to test the waters.

    I currently have SW: Adventurer's Edition and the Fantasy Companion. I am very interested, from a GM perspective, in the Deadlands setting. However, as I'm looking through the Deadlands stuff, I'm confused about what I should get. It looks, to me, like there are a couple variants? Deadlands, Deadlands: Reloaded and Deadlands: Noir. I was primarily interested in Deadlands: Reloaded, but noticed in the description (from and external site) it said I needed V3 of Savage Worlds rules?

    In short, if I want to run a Deadlands game in SWAE, what do I need to get?

    Thanks for your help!
    Currently DM for the 5E homebrew campaign, Dragonlance: Fury of the Dragons (Sun, 9am-12pm EST) Alternating
    Currently play as Scrax, a Ysoki operative/gunslinger, in Starfinder's Dead Suns adventure path (Sun, 9am-12pm EST) Alternating

  2. #2
    After doing some research, it looks like I need: https://www.fantasygrounds.com/store...hp?id=S2P10220
    And I'd probably like to pick up: https://www.fantasygrounds.com/store...hp?id=S2P10221

    Just got a little confused with different variants of the same rules...
    Currently DM for the 5E homebrew campaign, Dragonlance: Fury of the Dragons (Sun, 9am-12pm EST) Alternating
    Currently play as Scrax, a Ysoki operative/gunslinger, in Starfinder's Dead Suns adventure path (Sun, 9am-12pm EST) Alternating

  3. #3
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,204
    More details on the history of the Deadlands RPG setting can be found here: https://en.wikipedia.org/wiki/Deadlands

    Deadlands: The Weird West (Core Rules Book) is the latest version and all you'd need to play (along with the Savage Worlds: Adventure Edition ruleset). Then you can add stuff from Deadlands: The Weird West, and pretty much anything from Deadlands:Reloaded, with minor changes (and maybe adjusting for the timeline if that makes a difference to your game).
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #4
    Quote Originally Posted by Trenloe View Post
    More details on the history of the Deadlands RPG setting can be found here: https://en.wikipedia.org/wiki/Deadlands

    Deadlands: The Weird West (Core Rules Book) is the latest version and all you'd need to play (along with the Savage Worlds: Adventure Edition ruleset). Then you can add stuff from Deadlands: The Weird West, and pretty much anything from Deadlands:Reloaded, with minor changes (and maybe adjusting for the timeline if that makes a difference to your game).
    Thanks for the info! The wiki article was an interesting read.
    Currently DM for the 5E homebrew campaign, Dragonlance: Fury of the Dragons (Sun, 9am-12pm EST) Alternating
    Currently play as Scrax, a Ysoki operative/gunslinger, in Starfinder's Dead Suns adventure path (Sun, 9am-12pm EST) Alternating

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in