GI JOE RPG Launch
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  1. #21

    Join Date
    Sep 2020
    Location
    Ballston Lake, NY
    Posts
    797
    Thanks for the fix and tweak, chillhelm.
    There's another error, however.
    The deprecated User.isHost() and User.isLocal() functions are now throwing errors in main.lua.
    They were changed to session properties.
    Session.IsHost
    Session.IsLocal

    Also, FastTests has the same error.

    Thanks!

  2. #22
    Fixed some more errors. Patch is rolling out through the forge. Due to a chain of vacations this update took a while to roll out.
    Check out my Extensions for Savage Worlds:
    Mass Battles: Forge and github
    Reload Consumption: Forge
    Chase&Combat Compilation: Forge

  3. #23
    Quote Originally Posted by chillhelm View Post
    Fixed some more errors. Patch is rolling out through the forge. Due to a chain of vacations this update took a while to roll out.
    Thanks.
    Savage Rifts© on Fantasy Grounds Store
    Ultimate Edition Fantasy Grounds - ONLY ON Linux
    Twitch Channel

  4. #24

    Join Date
    Sep 2020
    Location
    Ballston Lake, NY
    Posts
    797
    Thank you!
    Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.

  5. #25
    I'm not certain if this may be user error or not but I was trying to test out the Hit Icon Damage Shortcut feature and can't get it to work.

    I'm subscribed to the extension on the Forge, I deleted the extension and updated to try and make sure I have the latest version, and I've created a new campaign with only this extension enabled.

    I add a pair of NPCs to the combat tracker, target each other, double click on the active NPC's attack until there's a hit, then try and click/double-click/etc. all around where the hit shows in the CT on the targeted NPC's section. Nothing happens at all. There are no errors shown in the console.

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