Thread: Image text feedback
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November 20th, 2024, 16:08 #1
Image text feedback
Good morning
Feedback for your consideration
1. When selecting a group of text to move into folder to changes each text field to the value of the first selected text field. (left mouse and shift) ctrl Z does not undo
2. Default the image panel to "add text" vice "edit text" would be preferred when using it to add text. Currently when you add text it switches back to edit.
3. It can be difficult to move text layers. If you grab it in certain spots it grabs the underlying image instead of the text fieldhttps://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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November 20th, 2024, 18:09 #2
To append:
1. CTRL-Selecting multiple Text layers changes the text of subsequently selected Text layers to the text of the first selected Text layer.
2. Moving a folder containing multiple text layers will erase all text from all Text layers.
Edit:
Selecting multiple image assets in a Map Record then clicking the Folder icon will cause those assets to, sort of sim-link, to the closest Text Layer objects and take their place. You lose the Text Layer object and effectively have two copies of the Image Layers. One, in the folder you just created and one in the folder that used to house the Text Layers. Everything you do to one image does to the other. They are effectively the same object.
Also, if you group select a list of Layers where a Text Layer exists in that list and select the Folder icon; the title will crash. 3/3 repro. Only happens when a Text Layer exists in the selected group of Layers.Last edited by Grondular; November 20th, 2024 at 22:06. Reason: Added more issues.
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Yesterday, 02:53 #3
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Yesterday, 06:59 #4
Supreme Deity
- Join Date
- Mar 2007
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- 21,275
Just pushed a hot fix build with the items Carl mentioned. Please run a new Check for Updates.
Regards,
JPG
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Today, 02:10 #5
I am no longer seeing these issues. I won't be able to test fully until after my current game that I'm playing in. When I prep my game tomorrow I will look further into what is stated fixed as well as those that could not be repro'd.
thanks.
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