GI JOE RPG Launch
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  1. #1111
    With respect the the author, I found it pretty confusing too. The forge posting would be well served by a more in depth guide on setting it up.

    Edit: Also now that I got it working, it's pretty neat :^)

  2. #1112
    Unfortunately the spell tokens extension seems to be causing an issue with the new update. I tested in a clean campaign with just Spell Tokens and B9's Common Core loaded. With the extensions loaded I (as the GM) cannot select and move any tokens on a map, nor can I see move requests by my players when tokens are locked. I hope this makes sense, and I can provide additional details as needed. Thanks for your time and assistance!

  3. #1113

    Join Date
    Sep 2020
    Location
    Chilliwack, Canada
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    I can confirm the behaviour .. sigh....

  4. #1114
    hawkwind's Avatar
    Join Date
    Oct 2012
    Location
    London Calling
    Posts
    2,606
    Not sure if if it's the sole cause as a gamemaster running Savage worlds reported the same issue

  5. #1115
    I was only able to move tokens using the arrow keys. After disabling B9 Core and B9 Spell Tokens, all was well. I was also seeing a huge memory leak during last night's game, but that might have been a different issue.

    Fantasy Grounds 4.6.0 on a Mac.

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