GI JOE RPG Launch
  1. #1

    Map Editing Error

    Just did the most recent update. Was editing a map, adding walls and lights. When I locked the map it remained in the mode that I was last using. So if lights, still in light mode, if walls still can see walls. If I left from the settings menu it seemed to work.

    [11/19/2024 1:40:58 PM] [ERROR] API: System.NullReferenceException: Object reference not set to an instance of an object
    at FG.ToggleButton.Set (System.Boolean JGPLOCDICEK, System.Boolean CGEOIAPNFEH) [0x00006] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at FG.OccluderAttributeToolbar.UpdateValues () [0x00036] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at FG.ImageDataControlUI.UpdateValues () [0x0005f] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at EJEMMGCPOCH.AHAJPNNDADD () [0x0007f] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at EJEMMGCPOCH.EONBHAPJGDL (LKBBEJPOGJG ONBOFNKGDJI) [0x00000] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at EJEMMGCPOCH.BMBKJFPNPDL (LMKOOMCHECP PMHDBGKBCMO) [0x0001c] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at FG.CompositeImage.HandleModeChange (LMKOOMCHECP PMHDBGKBCMO) [0x0001e] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at HDACBIMOOAJ.ICMDIDHNKDI (LMKOOMCHECP PMHDBGKBCMO, LKBBEJPOGJG ONBOFNKGDJI) [0x00043] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at DCBKAGNNOPB.KPAKPGEJBLA (System.Boolean EDJNFIOILAM, LKBBEJPOGJG ONBOFNKGDJI) [0x00023] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at GKGMBMKEHAJ.GCAMLIJHNHF (System.IntPtr FAMBEIDCDAM) [0x00016] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0


    Let me know if you need more info.

  2. #2
    pindercarl's Avatar
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    Quote Originally Posted by Grundole View Post
    Just did the most recent update. Was editing a map, adding walls and lights. When I locked the map it remained in the mode that I was last using. So if lights, still in light mode, if walls still can see walls. If I left from the settings menu it seemed to work.

    [11/19/2024 1:40:58 PM] [ERROR] API: System.NullReferenceException: Object reference not set to an instance of an object
    at FG.ToggleButton.Set (System.Boolean JGPLOCDICEK, System.Boolean CGEOIAPNFEH) [0x00006] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at FG.OccluderAttributeToolbar.UpdateValues () [0x00036] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at FG.ImageDataControlUI.UpdateValues () [0x0005f] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at EJEMMGCPOCH.AHAJPNNDADD () [0x0007f] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at EJEMMGCPOCH.EONBHAPJGDL (LKBBEJPOGJG ONBOFNKGDJI) [0x00000] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at EJEMMGCPOCH.BMBKJFPNPDL (LMKOOMCHECP PMHDBGKBCMO) [0x0001c] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at FG.CompositeImage.HandleModeChange (LMKOOMCHECP PMHDBGKBCMO) [0x0001e] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at HDACBIMOOAJ.ICMDIDHNKDI (LMKOOMCHECP PMHDBGKBCMO, LKBBEJPOGJG ONBOFNKGDJI) [0x00043] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at DCBKAGNNOPB.KPAKPGEJBLA (System.Boolean EDJNFIOILAM, LKBBEJPOGJG ONBOFNKGDJI) [0x00023] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0
    at GKGMBMKEHAJ.GCAMLIJHNHF (System.IntPtr FAMBEIDCDAM) [0x00016] in <a68ff850422e47cfa36be1aeaa8e5ba5>:0


    Let me know if you need more info.
    Thanks for the report. A fix for the issue has been submitted and will be in the next update.

  3. #3
    A hot fix for this issue was just pushed. Please run a new Check for Updates.

    Regards,
    JPG

  4. #4
    That seems to have worked. Thanks.

    A more nebulous problem and not one i'm sure of, but it seems harder to grab and move pins.

  5. #5
    pindercarl's Avatar
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    Quote Originally Posted by Grundole View Post
    That seems to have worked. Thanks.

    A more nebulous problem and not one i'm sure of, but it seems harder to grab and move pins.
    I've updated the shortcut pins to be easier to grab and move. It will be available in the next hotfix.

  6. #6
    Quote Originally Posted by pindercarl View Post
    I've updated the shortcut pins to be easier to grab and move. It will be available in the next hotfix.
    I'm not sure if it stems from the same issue, but LOS points seem significantly smaller and harder to interact with as well as the white squares that frame objects in images (for resizing and such).

  7. #7
    pindercarl's Avatar
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    Quote Originally Posted by rocketvaultgames View Post
    I'm not sure if it stems from the same issue, but LOS points seem significantly smaller and harder to interact with as well as the white squares that frame objects in images (for resizing and such).
    I'll take a look.

  8. #8
    Just pushed a hot fix that should improve the shortcut pin interaction. Carl is still looking at other items.

    Regards,
    JPG

  9. #9
    Quote Originally Posted by Moon Wizard View Post
    Just pushed a hot fix that should improve the shortcut pin interaction. Carl is still looking at other items.

    Regards,
    JPG
    They seem a little easier to click on. I think the cursor used to change from the arrow to the hand when you were hovering over a pin (like for anything that is draggable). Now it stays an arrow, except I think it changes to the hand for a frame or two at the borders?

    It works, but it doesn't seem right.
    Last edited by rocketvaultgames; Today at 02:24. Reason: Size is correct. I'm just used to what they look like in Hearth Theme.

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