Fantasy Grounds Merchandise
Page 2 of 2 First 12
  1. #11
    There should be a way to submit bugs through the store, so they can be tracked and resolved.
    Location: Central Pa (East -5)
    Ultimate License Holder
    Current Campaign: Necessary Evil
    Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
    Discord: Mgrancey#4994
    "Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
    Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,

  2. #12
    Necro'ing this thread...

    I'm about to run Dawn of the Daikaiju and I have a couple of questions.

    1) Are the example player character archetypes available as PC's in the FGU version already? I can see them as story book pages, but not as archetypes or available PCs in FGU. I'll input them myself but will save time if I don't have to.

    2) Did the map scale issues above get addressed in the module or do I need to dive in and fix up by hand still?

    Cheers, Hywel Phillips

  3. #13
    AH, I've answered my own Q1. If you do Import character they appear on the list and can be added to your game, but not if you click "archetypes".

  4. #14
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    27,124
    Blog Entries
    1
    Quote Originally Posted by Mgrancey View Post
    There should be a way to submit bugs through the store, so they can be tracked and resolved.
    Most bugs are tracked in a Developer portal - this is half of what you want - I dont think there is a way for SW to easily give access to the bug tracker though.

Page 2 of 2 First 12

Thread Information

Users Browsing this Thread

There are currently 4 users browsing this thread. (0 members and 4 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
GI JOE RPG Launch

Log in

Log in