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October 23rd, 2024, 03:57 #1
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Is there a possibility to change the base die of a skill check?
I recently started to run DCC, which is a new system for me. AFAIK skill checks are just attribute checks, but if the character is untrained in something their base die is d10. The default die, when grabbing it from the character sheet is a d20. Can this be changed on the fly by using a modifier or something like this? Maybe there is something to do a -4d just the like modifiers in the bottom left (since d20 -4d should be d10)
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October 23rd, 2024, 21:57 #2
You mean like this? Bottom left of the screen.
Screenshot 2024-10-23 165326.pngUltimate License Holder
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October 23rd, 2024, 22:53 #3
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Yeah, I know about this. But I need a -4d modifier, not a -3d
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November 14th, 2024, 10:22 #4
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In the skills tab I created 6 skills with attribute names and a d10 to roll
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Yesterday, 23:10 #5
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Today, 09:27 #6
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I don‘t really know what you mean.
If its the two weapon fighting, if I remember correctly, it should be implemented into the system
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Today, 13:49 #7
Yeah the halfling two-weapon fighting skill is integrated into the ruleset. Just click the "2-Weapon Fighting" check box on the Actions Tab; the character has to be on the Combat Tracker too for it to work properly, if I'm remembering correctly.
And it registers a crit on a nat 16.Last edited by Tabarkus; Today at 13:55.
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