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October 8th, 2024, 16:53 #11
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First two modules from the Campaign Book went live today on the Fantasy Ground store and on Steam:
Seven Worlds Module 1: Rumors of War
https://www.fantasygrounds.com/store...IPFGSWISSWCBM1
Seven Worlds Module 2: Divided We Fall
https://www.fantasygrounds.com/store...IPFGSWISSWCBM2
Books 3 & 4 are in QA and should be live soon
Books 5 & 6 are in the hopper for QA
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October 14th, 2024, 23:16 #12
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October 22nd, 2024, 15:38 #13
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Books 3, 4 & 5 out today...(Original post also updated)
Seven Worlds Module 3: Into the Fire
https://www.fantasygrounds.com/store...IPFGSWISSWCBM3
Seven Worlds Module 4: Broken Circle
https://www.fantasygrounds.com/store...IPFGSWISSWCBM4
Seven Worlds Module 5: Chrysalis
https://www.fantasygrounds.com/store...IPFGSWISSWCBM5
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October 30th, 2024, 15:41 #14
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I just submitted Book 7 into QA last night (Book 6 is already there). I'm guessing 6 & 7 will be released together similar to how the previous ones were.
So that means I'm moving into more bug fixes and enhancement mode. I have a short list of things I've been compiling already. For example a bunch of general format/consistency cleanup and adding some coding to use fast tests, adding the 'free' skills to NPC's in SWADE, etc.
If anyone has started playing around with this and has suggestions or finds any additional bugs, please let me know.
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November 10th, 2024, 17:26 #15
Thanks for converting these, my Sunday group is on Chapter 3 now and really loving it.
One note, Module 3: Into the Fire (SWADE) has Leon Granberg's section duplicated onto Johann Patras' in the Important Characters section
A very minor issue in section R of Scene 6 where a link for the Veteran Mesh Trooper is instead a Typical Mesh Trooper, but the Encounter is correct.
Thanks again!Games Running:
WePF Second Darkness (Pathfinder 1e)
Raven's Purge - Saturdays (Forbidden Lands)
SavageWorlds Sci-Fi Sundays (SWADE)
Savage Worlds Gameday Thursdays (SWADE)
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November 10th, 2024, 17:28 #16
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Today, 13:27 #17
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The last two books are in final release queue so I will be moving into full maintenance / enhancement mode at this point.
My intention is to try and keep the SWD version as pristine as possible; as close to the original as published as I can. I will fix any game play breaking issues but otherwise try to refrain from making any changes that deviate from what you can find in the original print/pdf version.
The SWADE version already has a bunch of changes, as you would expect, to accommodate the core rules differences. Most are minor. Some are more fundamental to the setting.
I have already found and fixed several minor issues. Feel free to continue to point out anything else you may find. As you use it, also feel free to make whatever suggestions to make gameplay easier. I will see what I can do to accommodate.
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