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Today, 15:21 #171
- Join Date
- Dec 2019
- Posts
- 23
Another one for the list - the attack matrices are incorrect for mages/illusionists level 11+ compared with the 1e DMG.
I've also noted that the automatic addition for ranger damage vs. giant class doesn't appear to be limited to melee only, and there's no way to turn it off for ranged attacks except by removing it entirely. I plan just to add an extra damage row to individual weapons for rangers, but that's something I'll need to do separately for a character once it is created.
By the way, while on the subject of attack rolls, what about attack modifiers for weapons vs. AC? I guess it would be pretty difficult to implement but perhaps it's something to think about for the distant future.
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Today, 16:32 #172Twitter: @Doomswords
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Today, 16:35 #173
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