Cosmere RPG Beta Launch
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,171

    Release Updates for November 12th, 2024

    Please remember not to update right before a game starts.

    In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    The following products have been updated:

    Mini-Dungeon Tome II (5th Edition) (5E Compatible)
    • [Updated] Kobold Press NPC stat blocks.
    • [Fixed] Table of Contents links and layout.


    D&D Dungeon Master's Guide (D&D fifth edition)
    • [Updated] Added subclasses and updated for 2024 versions


    Tales of the Valiant: Players Guide (5E Compatible)
    • [Updated] Added errata.


    PFRPG2-data (Pathfinder 2.0)
    • [Added] Player Core 2 ORC library module


    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
    • [Added] Skill Assurance functionality via the "ASSUR" desktop modifier button.
      [UPDATED] Spacing of the quickref controls at the top of the PC sheet Activities and Actions tab.
    • [Added] Player Core 2 ORC module load option
    • [Added] Support for {Xabc} cross reference variables in effects applied to the CT.
    • [Fixed] Volley trait check was case sensitive.
    • [Fixed] Charsheet cross-reference variable window access button not visible


    Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
    • [Fixed] Creative Combat Table rolls from combat tracker does not work


    Pathfinder RPG - Bestiary 1 Pack (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] pathfinder bestiary is now associated to Core Rules (was missing the s) as pointed out by a client in the forum
    • [Updated] Spells that reference to another spell. The other spell description is included within the spell.
    • [Updated] liked the new spell to every monster that use them


    Seven Worlds Module 3: Into the Fire (Savage Worlds)
    • [Fixed] Missing Ship Modification
    • [Fixed] Incorrect NPC text and stat block
    • [Fixed] Incorrect NPC link
    • [Updated] Stun Grenade references in SWADE version for core ruleset consistency
    • [Updated] Chapter formatting


    Seven Worlds Setting Guide (Savage Worlds)
    • [Updated] General clean-up & minor bug fixes
    • [Fixed] Corrupted planetary environment table
    • [Fixed] Broken links introduced in previous update
    • [Added] Added tables to support Interludes for optional Travel rules
    • [Added] Section with GM gameplay tips leveraging Fantasy Grounds


    Seven Worlds Setting Guide (SWADE) (Savage Worlds)
    • [Updated] General clean-up & minor bug fixes
    • [Updated] Stun grenades to be consistent with SWADE ruleset
    • [Fixed] Corrupted planetary environment table
    • [Fixed] Broken links introduced in previous update
    • [Added] Added tables to support Interludes for optional Travel rules
    • [Added] Section with GM gameplay tips leveraging Fantasy Grounds
    • [Added] 'May be Evaded' text as a reminder in Grenade descriptions


    Shadow of the Demon Lord Demon's Lord Companion (Shadow of the Demon Lord)
    • [Fixed] Warden Path errors as reported


    Pathfinder RPG - Core Rules Pack (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] a bug reported for the arcane archer: fixed the save progression and table
    • [Updated] spells: included a description of spells that are referred to in their description
    • [Fixed] minor typo throughout the book
    • [Updated] all image to be within size parameter. also they all have transparent background so if a background change occur, they will not be affected
    • [Added] new class: animal companion
    • [Updated] fixed the trap (under companion) so that they display as traps with the proper information
    • [Updated] the book to a new (internal) format used to produce products. will be easier to update in the future if needed


    Ruins of Ardust (Shadowdark RPG)
    • [Fixed] All map pins shifted by one location.
    • [Updated] A damage type given to all untyped damage in story text.
    • [Fixed] Watcher's Ruin map Room 11 missing the door.
    • [Fixed] Watcher's Ruin map Room 20 missing the pin.
    • [Fixed] Watcher's Ruin Random Encounters table missing link to NPC record for The Watcher.
    • [Fixed] Experience for Treasure Table missing from story book.
    • [Fixed] Weirdness Sickness Stages Table missing from story book.
    • [Updated] NPC size in the one line descriptor changed to capital case.
    • [Added] Images created and added for magic items.
    • [Fixed] The Watcher image showed wrong image. Fixed.
    • [Updated] Cultist NPC renamed to "Hand Cultist" to avoid confusion with core rules cultist.
    • [Fixed] Link to The Watcher result in random encounters table missing.
    • [Added] Added optional fog overlay to city map (both BW and color versions).
    • [Added] Added danger levels overlay to city map (both BW and color versions).
    • [Fixed] Spriggan Woods chapter cover art page in the story book is blank.
    • [Fixed] Pins on the city map (both BW and color versions) link to the wrong locations.


    Unnatural Selection: The Untamed and the Underworld (Shadowdark RPG)
    • [Fixed] Irregular plural forms of NPCs not not being recognized correctly in the random encounter tables.


    Savage Worlds Adventure Edition (Savage Worlds)
    • [Updated] Attack without roll should default to score of 4 instead of 0.
    • [Updated] Vehicle parry on CT now updates when adding/removing Piloting
    • [Updated] Vehicle parry on CT now updates when changing handling
    • [Fixed] Player characters reach underlay is too large on first placement.
    • [Fixed] Adding pending attacks and damage would fire events before the entire record was written.


    Cyberpunk RED - Tales of the RED: Hope Reborn (Cyberpunk Red)
    • [Updated] Images as requested


    D&D Classics: FRC2 Curse of the Azure Bonds (D&D Classics - AD&D 1E/2E)
    • [Updated] Format to Book style
    • [Added] LOS
    • [Updated] Store pictures to new format
    • [Fixed] Added Tokens that were missing
    • [Fixed] Chat frames
    • [Added] Picture and Camera view items
    • [Fixed] Picture sizes


    Seven Worlds Module 6: Exodus (Savage Worlds)
    • [Updated] Image file name

  2. #2

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,171
    Hotfixes 11-12-2024

    Dungeons & Dragons Dungeon Master's Guide (D&D fifth edition)
    • [Fixed] Missing Images
    • [Added] Some random treasure tables

  3. #3
    D&D 5E (Ruleset)
    • [Updated] Improved parsing of several legacy character options.
    • [Fixed] When 2024 Rules version selected for campaign option, Long Rest did not give back all Hit Dice.
    • [Fixed] Option for Number of Inspiration Slots not working correctly.

  4. #4

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,171
    Hotfixes 11-14-2024

    Seven Worlds Setting Guide (SWADE) (Savage Worlds)
    • [Fixed] Corruption from previous update


    Dungeons & Dragons Dungeon Master's Guide (D&D fifth edition)
    • [Fixed] Infinite table rolls on a couple of tables


    Savage Worlds Adventure Edition (Savage Worlds)
    • [Fixed] Weapon and Armor records are distributed into item inventory list from party sheet
    • [Fixed] Shaken, Stunned, Soak, Incapacitation, Evasion, Natural Healing, Fear, Fatigue, Bleeding out and Knockout rolls ignore multi-action and running penalties
    • [Fixed] Occasional exception when closing a vehicle with strength or a character sheet with a vehicle with strength
    • [Updated] [DEV] Roll modifier handler functions registered with `RollsManager.registerTraitRollModHandler` and `RollsManager.registerDamageRollModHandler` get user data as 6th parameter
    • [Added] Cascading effects can adjust trait and wild die. For instance `Agility > +1d` would increase all Agility linked skills by one die type
    Last edited by lokiare; Yesterday at 21:18. Reason: Adding products.

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