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  1. #1

    Blade Ward - 2024 PHB

    Guessing there's no [SELF] effect to emulate the new Blade Ward effect to have strikes against the caster come with a -1d4 penalty, short of applying a temporary ATK: -1d4 on each individual attacker who goes after the caster.

    But just in case, is there any way to automate this 1 minute spell or at least plans to support it in the works?
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  2. #2
    Currently the wiki provides the effect tags we have and the developer note's thread provides the new ones we have added. So it would have to be handled how you could handle it now as I don't see anything currently that would provide that automatically with just one tag. It is something we can look into for a future expansion of the code.
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  3. #3
    If you have Better Combat Effects (Gold) could you do:

    EFFECT 01: BladeWardA; AC: +1d4; EXPIREADD: BladeWardB; DUR: 1
    EFFECT 02: BladeWardB; AC: +1d4; EXPIREADD: BladeWardA; DUR: 1

    And set it to Remove at End of Turn. It wouldn't roll it every attack, but it's only a 1d4, so the swing at Round to Round vs Attack to Attack...meh?
    Or, Maybe (and I don't have the program open) set it to Remove, Once per Modifier? Can't remember if that is an actual option for removal vs disable.

    [EDIT], obviously, this doesn't address the Duration: 1 Minute, but in my experience, most combats don't last the minute anyway.

  4. #4
    So I target all enemies to cast this spell, but question, is their a way to make it target me without having to drag the blue drag on to new effect target for each enemy so it only applies the 1d4 modifier when attacking my character?

  5. #5
    Zacchaeus's Avatar
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    You should be able to set up an effect of ATK: -1d4; (C); set to self and target all of the enemies and then SHIFT Click to apply the effect to all of the enemies (or apply the effect first to the character and then use the targeting reticule and drag that onto the enemies). Those enemies should then get a -1d4 to attack rolls against only the character applying the effect. However this isn't working so I suspect there is a bug somewhere in the effect targeting system.

    Edit: As pointed out in another thread the above is incorrect (it gives the opposite of what is intended). The ATK: -1d4 would need to be applied to the target(s) and then using the targeting reticule drag the effect back onto the caster. Or do what @humby suggests below.
    Last edited by Zacchaeus; Today at 18:32.
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  6. #6
    Is this what you're after? Apply the first effect to the enemies, second effect to the caster:

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