TALES of the VALIANT
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Thread: 5E Life Ledger

  1. #11
    How do i fix discrepancies? for example "There is a discrepancy of 15 hit points. Please Update the roll values accordingly". The Max on the character sheet is showing 15 more and i cannot change? how do i fix this?

  2. #12
    Not a huge deal at all, but Life Ledger's OPTIONS section is still labeled as Constitutional Amendments.

    When toggling between HP: Display Mode - Current HP / Wounds, the following errors are thrown (but don't seem to actually cause problems):

    [ERROR] Script execution error: [string " LifeLedger:utility/scripts/dynamic_hp.lua"]:177: attempt to call global 'setValue' (a nil value)

    and:

    [ERROR] Script execution error: [string " LifeLedger:utility/scripts/dynamic_hp.lua"]:181: attempt to call global 'setValue' (a nil value)

  3. #13
    Quote Originally Posted by Cerebral View Post
    How do i fix discrepancies? for example "There is a discrepancy of 15 hit points. Please Update the roll values accordingly". The Max on the character sheet is showing 15 more and i cannot change? how do i fix this?
    On the PC sheet go to the character level. It will show the hide dice. Click the magnify glass to expand the HP boxes per level. Change the numbers there.

  4. #14
    Quote Originally Posted by rocketvaultgames View Post
    Not a huge deal at all, but Life Ledger's OPTIONS section is still labeled as Constitutional Amendments.

    When toggling between HP: Display Mode - Current HP / Wounds, the following errors are thrown (but don't seem to actually cause problems):

    [ERROR] Script execution error: [string " LifeLedger:utility/scripts/dynamic_hp.lua"]:177: attempt to call global 'setValue' (a nil value)

    and:

    [ERROR] Script execution error: [string " LifeLedger:utility/scripts/dynamic_hp.lua"]:181: attempt to call global 'setValue' (a nil value)
    Not seeing this. You running with other extensions?

  5. #15
    It was giving the same errors with extensions and with only Life Ledger loaded... maybe there is some residual extension stuff behind the scenes causing it?

  6. #16
    Version Update: v2.6.1
    Feature: Leverage Requested Rolls when rolling for Hit Points on level up (if available)
    Fixed: Script error when toggling HP: Display Mode option
    Updated Documentation
    Last edited by rhagelstrom; October 31st, 2024 at 02:40.

  7. #17
    Would this also be compatible with 5eAE as CA was? I see the maxhp damage effects code was changed to 'maxhp' from 'max'.

  8. #18
    Quote Originally Posted by AngryMagikarp View Post
    Would this also be compatible with 5eAE as CA was? I see the maxhp damage effects code was changed to 'maxhp' from 'max'.
    They should be. If you find an incompatability, please let us know on the GrimPress discord server.

  9. #19
    Quote Originally Posted by AngryMagikarp View Post
    Would this also be compatible with 5eAE as CA was? I see the maxhp damage effects code was changed to 'maxhp' from 'max'.
    Yes this was a needed change as there was a conflict with another ext. (BCEG).

    5eAE is meant to work with Life Ledger. So if you see something not working right, let us know.

  10. #20
    Is the following dragged and dropped or (targeted and double-clicked) supposed to increase the current and max hit points by the amount rolled?: [HEAL: 2d10 maxhp]. It doesn't seem to heal above current max nor increase max hp.

    Currently I'm just manually rolling dice and adjusting the Max HP with the ADJ field on the PC/NPC sheets.

    Ideally I'm looking to automate a custom version (hybrid of 1014/2024) of Heroes' Feast to be one step if possible (rolling the HEAL when the effect is added... Is there anything like HEALA (like DMGA in BCEG?)).

    Heroes' Feast - 6th level [EFF: Heroes' Feast; ADVSAV: wisdom; RESIST: poison; IMMUNE: poisoned, diseased (D:1 DAY)] [HEAL: 2d10 maxhp]

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