Fantasy Grounds Merchandise
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  1. #181
    Zacchaeus's Avatar
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    Selecting a sorcerer from the Dungeons & Dragons Free rules, together with the Folk Hero Background from the D&D Basic Rules (Legacy) gives the following error when a choice is made in the equipment selection: Script execution error: [string "5E:..ripts/manager_charwizard_equipment.lua"]:227: attempt to index field '?' (a nil value)
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #182
    Just pushed a hot fix for this.

    Regards,
    JPG

  3. #183
    Hi,

    Could you take a look at a few 5e CW errors. They are all legacy, no extensions

    Satyr - (Create a Fighter; charlatan)
    reveller feature not added to features tab
    skills from reveller not added (performance + musical instrument) But Persuasion is added.
    not able to choose Satyr's extra language
    common not added to sheet

    Clan crafter Background - Create (Fighter, Clan Crafter, Dwarf) - For free choice lang selection
    - Create (Fighter, Clan crafter, goblin) - To add Dwarvish lang

    Dwarvish Language is not added
    If Dwarvish is already known there is no free choice language pick



    Light cleric - (Create a Cleric-light domain, folk hero, human-variant)
    not adding light cantrip to the actions tab (I'm not sure if this is correct or not?)


    Urban Bounty Hunter background.
    - Create (Fighter, Urban Bounty Hunter)
    - Deception skill in the drop down displays as "among Deception"
    - In the tools drop down "one musical instrument" & "one type of gaming set" rather than a list of instruments & gaming sets

    Thanks,
    Lazarus

  4. #184
    Cleric : Death Domain

    It's doing a hybrid of Divine Domain and "some" things are carrying over, but most are incorrect.

    Spells aren't appearing or available to even click on for level 1 sighting "Attempt to open wildcard links(s) that do not match any loaded module data. Check your active Library modules." We have all Player modules loaded.

    I know Death Domain itself pulls from the Dungeon Master's Guide - Player. However, the spells aren't listed there; they're found on the Player's Handbook (correctly), but do not carry over to the Character Sheet at all.

    Bonus Proficiency > Cleric is supposed to gain Martial Weapons. Doesn't get a Martial option for weapons, nor does it get listed in the Character Sheet : Abilities : Proficiencies.

    Reaper > Gains a necromancy cantrip. Only Spare the Dying and Toll the Dead are listed. Missing Chill Touch

    Overall it's missing most everything regarding Death Domain.
    Last edited by Zychrias; Yesterday at 04:31.

  5. #185
    Zacchaeus's Avatar
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    The Death Domain for the DMG hasn't been converted to use the new system. I'll get that sorted.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #186
    That was fast!

    Looks to be still missing Chill Touch as a Cantrip option.

  7. #187
    Zacchaeus's Avatar
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    Quote Originally Posted by Zychrias View Post
    That was fast!

    Looks to be still missing Chill Touch as a Cantrip option.
    There's no spell list specifically for the Death Domain and Chill Touch isn't in the Cleric spell list. You can sort spells now by school so it does show up (in the PHB) in the Necromancy school cantrip list.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #188
    Quote Originally Posted by Zacchaeus View Post
    There's no spell list specifically for the Death Domain and Chill Touch isn't in the Cleric spell list. You can sort spells now by school so it does show up (in the PHB) in the Necromancy school cantrip list.
    Is there a way to incorporate/pull the Necromancy Cantrips in the Character Wizard at that point? Since Death Domain provides that as a specific selection range?

    Personally, I know I can manually do all this, I'm just looking at the "new to FGU player experience" and helping to make it the best it can be.
    Last edited by Zychrias; Yesterday at 23:05.

  9. #189
    The character wizard pulls from the spell lists Zacchaeus mentioned. If you add spells to the Death Domain or Cleric, it will make them available. Same with languages and currency. You can add homebrew to those locations that track what is available within the campaign and it will make it available as a choice.
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