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  1. #151
    Yes, as you've seen, you need Use 1E/OSRIC Data set to Yes for matrices and the other OSRIC/1e-related stuff to be applied. This is because the extension can be used for either 2e or OSRIC/1E. As far as the Monster Attack Matrices go, that setting applies only to actors without a class or "Fights As" set. It's there because OSRIC and 1e monster attack matrices differ slightly. Thanks!
    Twitter: @Doomswords
    Discord: Doomsword#0669

  2. #152
    Why no 1E monks? Is there a problem behind the scenes creating a monk class, or have you just not got that far yet? Can I just add a new class myself for a monk, or there a reason that won't work?

  3. #153
    Quote Originally Posted by PaulChatterton View Post
    Why no 1E monks? Is there a problem behind the scenes creating a monk class, or have you just not got that far yet? Can I just add a new class myself for a monk, or there a reason that won't work?
    It's just that it's not the job of the extension. The classes come from whatever modules you're using - OSRIC Player's Reference or 2E PHB. OSRIC, as published, doesn't include Monks, Barbarians, or Bards. You can certainly create the class yourself, from the 1E and/or 2E PHBs. Or, you could load the 2E PHB (if you own it) and use that class as-is or modify it. Hope that helps.
    Twitter: @Doomswords
    Discord: Doomsword#0669

  4. #154
    Thanks. Where can the attack matrices be modified? I'm getting the 1e matrices now, but I notice a couple of issues with them.
    1. When I create extra levels, the attack matrices are set to all 20s
    2. The fighter matrix continues to change after level 17 where the 1e rules have it stop at 17.
    It's not a big deal because I don't think players are likely to get that far during the games I have in mind, but it would be good if I could fix it if possible.

  5. #155
    Quote Originally Posted by PaulChatterton View Post
    Thanks. Where can the attack matrices be modified? I'm getting the 1e matrices now, but I notice a couple of issues with them.
    1. When I create extra levels, the attack matrices are set to all 20s
    2. The fighter matrix continues to change after level 17 where the 1e rules have it stop at 17.
    It's not a big deal because I don't think players are likely to get that far during the games I have in mind, but it would be good if I could fix it if possible.
    1. I am seeing some weirdness with the matrices when adding levels and using the extension with the 2E ruleset. Are you using the 2E ruleset? At any rate, I'll get to the bottom of it and fix it.
    2. This is because the matrix values are set to OSRIC values, which is what I assumed most people trying to emulate 1E would use for their sourcebooks whether they used to OSRIC ruleset or not. As you've seen, there's a option for monster attacks to use either OSRIC matrix values or 1e matrix values. In order to do what you're looking for, I'll need to add a similar option for PC matrices.
    Twitter: @Doomswords
    Discord: Doomsword#0669

  6. #156
    Is it possible to add a similar option to use 1e or OSRIC XP tables too? I feel this may be a bit of a rabbit hole.

    Quite why there are so many variances between OSRIC and 1e is beyond me, seems to subvert the entire point of having OSRIC!

    I'm happy with OSRIC as it is, I don't feel the changes are game breaking but I'm sure there are others that feel differently.

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