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  1. #1

    5E Autowarding Bond (Automatic Warding Bond)

    Hello. This is an extension that helps with the Warding Bond. It does the following:
    • Creates an effecect that creates a link between caster and target
    • When the target is damaged, the damage is transferred to the caster
    • When the target is damaged more than 60 feet away, the spell breaks as per definition
    • The effect cannot be applied to self
    • The transfered damage is correctly typed


    It cannot do the following:
    • Handle multiple actors with the same name in the combat tracker (To be fixed soon)


    FAQ:


    You need to remove and re-add the Warding Bond spell from the character sheet for this extension to work!

    This extension is for D&D 5E, and is tested to work with FGU (Fantasy Grounds Unity). If you use the non unity version, the distance bond breaking probably will not work.

    The repository can be found at https://bitbucket.org/JamMaster/auto...nd/src/master/.

    This extension should be compatible with other extensions, but if not, please tell me and I will try to fix it!
    Attached Files Attached Files
    Last edited by jammaster; January 9th, 2022 at 16:48.

  2. #2
    Nevermind
    Last edited by Romanus; July 13th, 2023 at 06:48.

  3. #3
    Hello, jammaster
    Thank you for your creation. When I tried it out by placing the normal Warding Bond effect on a target, the extension did in fact change the target's effect and added an effect to the caster. However, we the target received damage, I got a script execution error - [string "autowarding_bond100:..n_damage_override.lua"]:191: attempt to call field 'getReductionType' (a nil value). The target, foe and caster were all on a map and all within 30'. There were no other effects on the target or caster. I am running FGU 4.4.3 in a 5e campaign. I turned off all extension except for the Autowarding Bond.

    Any thoughts?

  4. #4
    Quote Originally Posted by jammaster View Post
    Hello. This is an extension that helps with the Warding Bond. It does the following:
    • Creates an effecect that creates a link between caster and target
    • When the target is damaged, the damage is transferred to the caster
    • When the target is damaged more than 60 feet away, the spell breaks as per definition
    • The effect cannot be applied to self
    • The transfered damage is correctly typed


    It cannot do the following:
    • Handle multiple actors with the same name in the combat tracker (To be fixed soon)


    FAQ:


    You need to remove and re-add the Warding Bond spell from the character sheet for this extension to work!

    This extension is for D&D 5E, and is tested to work with FGU (Fantasy Grounds Unity). If you use the non unity version, the distance bond breaking probably will not work.

    The repository can be found at https://bitbucket.org/JamMaster/auto...nd/src/master/.

    This extension should be compatible with other extensions, but if not, please tell me and I will try to fix it!
    It would be so cool if this extension worked again....Does anyone know of an extension that does this?

  5. #5
    Life Ledger does the damage sharing portion. I'm not aware of an extension that does the range checks.

  6. #6
    Quote Originally Posted by farratto View Post
    life ledger does the damage sharing portion. I'm not aware of an extension that does the range checks.


    i got it, thank you
    Last edited by Tatershal; November 10th, 2024 at 15:21.

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