TALES of the VALIANT
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  1. #141
    Quote Originally Posted by Zacchaeus View Post
    It will work, except it will also give you the extra damage on ranged weapons such as bows and crossbows; which would be incorrect since they are not based on strength. But there probably is no harm in that since its unlikely barbarians would have anything to do with ranged weapons.
    Hmm you're right when I look at this again closely. I had thought there was a part in there that the bonus was only applied to strength attacks. Is there a way to do that currently? Your coding-fu is far superior to mine.

    If not it would seem that would be something that would be desirable as a feature, to be able to select an ability score for damage.

  2. #142
    Zacchaeus's Avatar
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    Quote Originally Posted by Kai Lae View Post
    Hmm you're right when I look at this again closely. I had thought there was a part in there that the bonus was only applied to strength attacks. Is there a way to do that currently? Your coding-fu is far superior to mine.

    If not it would seem that would be something that would be desirable as a feature, to be able to select an ability score for damage.
    No the only delimiters are ranged, melee, and opportunity. Generally this works fine but since there are always exceptions not everything can be catered for without getting too complicated.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #143
    Currently, there is not an effect option to limit damage effects to specific ability scores; especially since damage can technically be multiple clauses of different damage types and multiple ability scores or class levels.

    Regards,
    JPG

  4. #144
    The links to the Life Domain cleric subclass in the Select Subclass window are swapped. The one for the 2024 version of the PHB links to the 2014 content and vice versa.
    Screenshot 2024-10-23 145840.png

    Tested with new characters when running the 2024 version as the default.

  5. #145
    Zacchaeus's Avatar
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    Quote Originally Posted by cwsoots View Post
    The links to the Life Domain cleric subclass in the Select Subclass window are swapped. The one for the 2024 version of the PHB links to the 2014 content and vice versa.
    Screenshot 2024-10-23 145840.png

    Tested with new characters when running the 2024 version as the default.
    I'm not seeing this. Can you replicate in a new campaign without extensions? If you can replicate can you give me exact steps on how to reproduce?

    (In my image below the top subclass is the link to the Dungeons & Dragons PHB and the bottom is from the D&D PHB).
    Attached Images Attached Images
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #146
    I'm unable to replicate the issue today. I tried a new campaign with no extensions, and the links were correct. I then returned to the campaign where the issue last occurred and where I was able to replicate it multiple times. I reverted changes to the 2024 PHB as a precaution, as reversions to the new PHB sometimes appear by simply dragging links out to the character sheets, and now the links are correctly placed.

    To the best of my knowledge, I don't believe that I'm running any extensions that would affect those links. I did have this same issue appear in two separate campaigns as discovered when leveling two separate Life Domain clerics and noticing that legacy features were being added. Since it happened in two separate campaigns, I excluded the possibility of user error.

    I was able to correct the wrong subclasses on both characters by dragging the correct subclass link to the Class & Level window, and I manually replaced the features. I'll pay better attention to see if I can recreate this issue during future drag & drop character creations or updates. Thanks for taking the time to validate!

  7. #147
    The spell "Spiritual Weapon" is missing in the Player's Handbook: it's present in the Book
    Spiritual Weapon 1.png

    But it's not present in the list of spells to drag and drop onto a character:
    Spiritual Weapon 2.png Spiritual Weapon 3.png

  8. #148
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    Quote Originally Posted by Lo Zeno View Post
    The spell "Spiritual Weapon" is missing in the Player's Handbook: it's present in the Book
    Spiritual Weapon 1.png

    But it's not present in the list of spells to drag and drop onto a character:
    Spiritual Weapon 2.png Spiritual Weapon 3.png
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  9. #149
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    Thanks, I’ll get that fixed.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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