GI JOE RPG Launch
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  1. #11
    Updates Today
    • [Fixed] When returning to launcher or reloading, exception occurs if .webm added to hot keys.
    • [Fixed] For images, FX layers not rendering after hide/unhide.
    • [Fixed] For dice, if dice skin other than default chosen, dice not displaying on other clients.

  2. #12
    Updates Today
    • [Updated] Token select on mouse down.
    • [Fixed] Planned movement for locked tokens not working correctly.
    • [Fixed] Image ping not working correctly.
    • [Fixed] Pointer drawing in Camera Mode not drawing correctly.
    • [Fixed] Target arrows not drawing correctly.
    • [Fixed] Deletion of image folders and nested folders not working correctly.
    • [Fixed] Peek through values not drawing correctly.
    • [Fixed] Paint strokes incorrectly rendering with lighting or LoS.
    • [Fixed] Occluder drawing cursor preview not drawing correctly.
    • [Fixed] Scroll wheel to adjust RGBA tint for paint strokes not working.
    • [Fixed] Token underlay not drawing correctly.
    • [Fixed] Door occluder overlays/buttons not drawing correctly.
    • [Fixed] Selecting transform handle in image Layers mode incorrectly cleared selection.

  3. #13
    Updates Today
    • [Added] For the Image data control, tooltips added to layers to handle long layer names.
    • [Fixed] For Images, grid was drawing on top of tokens.
    • [Fixed] For Images, LoS occluder drawing preview not snapping to grid.
    • [Fixed] For Images, removed token widgets still being drawn (height, etc.)
    • [Fixed] For Images, removed token underlays causing exception.
    • [Fixed] For Images, fixed mouse selection and drag of paint layers.
    • [Fixed] Database record copy did not rewrite relative links correctly. Fixed.

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