Fantasy Grounds Merchandise
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  1. #641
    Fair enough. I agree with you in principle but we've just run it RAW so they are clicking the effect right before damage. I'm good with it as is and it's not insane to remember to bump it up every 2 levels (he's level 12 already so it'll be pretty infrequent from here on out).

    We also use house rule advantage stacking that isn't handled by FG (although I would love to see an extension that did this and variations on it, like just N d20s equal to net (ad/disad)vantages):


    Instead of any amount of Advantage and Disadvantage canceling each other out, the net Advantage or Disadvantage matters.

    Advantage/Disadvantage Schedule:

    1 Net Advantage/Disadvantage – Roll 2d20, take the higher/lower result (as normal).
    2 or more Net Advantages/Disadvantages – Roll 2d20, take the higher/lower result +/-n where n is the number of Net Advantages/Disadvantages

  2. #642
    Hello,

    I had a few questions:

    1. For the MASTERY operator, is it possible to tie it to a specific weapon or is it only tied to a mastery? I know it's possible to create custom masteries to work around this, but I wasn't sure if there was another option.

    2. I was hoping to automate the paralyzed effect portion of 5e that auto crits when attacks are made within 5 feet, but I'm having brain power issues coming up with the effect. I imagine it's something along the lines of IFT: ATKDIST(5); ATKHADDT: CDMG but all the attack modifiers except for the damage one seem to only work on the source of the effect, and I'm also not sure how to use the CDMG effect. I also don't know if there's an easier way to do the effect (if it is possible).

    Any help would be appreciated
    Last edited by Kumajuhl; November 2nd, 2024 at 17:30.

  3. #643
    Quote Originally Posted by Kumajuhl View Post
    Hello,

    I had a few questions:

    1. For the MASTERY operator, is it possible to tie it to a specific weapon or is it only tied to a mastery? I know it's possible to create custom masteries to work around this, but I wasn't sure if there was another option.

    2. I was hoping to automate the paralyzed effect portion of 5e that auto crits when attacks are made within 5 feet, but I'm having brain power issues coming up with the effect. I imagine it's something along the lines of IFT: ATKDIST(5); ATKHADDT: CDMG but all the attack modifiers except for the damage one seem to only work on the source of the effect, and I'm also not sure how to use the CDMG effect. I also don't know if there's an easier way to do the effect (if it is possible).

    Any help would be appreciated
    It is just tied to Mastery. You could guard it with other conditionals perhaps if you want to narrow it down. You also might find Advanced Effects extension useful for something like this.

    This should work but its rather cumbersom

    IFT: CUSTOM(paralyzed); IFT: ATKDIST(5); CDMG

  4. #644
    Quote Originally Posted by rhagelstrom View Post
    It is just tied to Mastery. You could guard it with other conditionals perhaps if you want to narrow it down. You also might find Advanced Effects extension useful for something like this.

    This should work but its rather cumbersom

    IFT: CUSTOM(paralyzed); IFT: ATKDIST(5); CDMG
    Thank you for the help!

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