TALES of the VALIANT
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    Saturdays 5E 12pm to 4pm Central - Descent into the Depths and Vault of the Drow

    FG License: FG Ultimate license, so you don't need a license to play
    Game System: D&D 5E 2014

    Time Zone: Central Standard Time
    Day of week and time: Saturday 12:00 pm
    Planned Duration & Frequency: 4 Hour Sessions
    Term: About 4 months

    Text or Voice: Voice
    Main Language used: English.
    Voice software used: Discord.
    Recording/Live Streaming: No

    Three Pillars mix: Combat 40% / Exploration 40% / Roleplay 20%
    Number of Players in game & needed: We have 4 active players. Looking to add two more.
    Character starting level & equipment: Level 13, Drow gear (armor +2, weapons +2, poison)
    Character restrictions: The only restrictions currently in place are on race options, standard PHB races and Underdark races
    Type of Play: Western March - you are given a hex map and can travel as you wish
    Module: Descent into the Depths of the Earth (1E module converted to 5E) + Vault of the Drow (1E module converted to 5E).

    Details: You are the remains of an escaped Drow slave party that was sent out to collapse the tunnel to the Underdark after a group of above grounders demolished the Drow giant led invasion and destroyed the Vault's farthest fortification protecting the dark roads. Travelling through the dimly glowing dark roads, you are looking for an alliance and a place to plot your revenge. The party is currently in the Shrine of the Kuo Toa and trying to help a god candidate to get close to a kraken to help an intelligent sword send a kraken to its doom and destroy an artifact.

  2. #2
    FG License: Core
    Time Zone:EST
    Day(s) of week, frequency, and time:T/M/F evenings, Saturday all day
    Term: Long Term, but willing to try one-shots/shorter campaigns
    Voice: Discord/others

    Game System Preferred: 5e (2014 or 2024)
    Game System Experience: The game system(s) you have some knowledge/experience with i.e. Many years
    Fantasy Grounds Experience: I've coded my own FG modules for subclass/race/class for export into another game (I think that clarifies experience level?)

    Character Type Preferred:
    Can play pretty much anything, I usually lean towards Martial classes, but thrown more than my share of fireballs (sometimes even missing the tank!)
    About me: Reliable player (can probably count on one hand the number of sessions I've missed in the last 3 years, while running multiple campaigns weekly (excludiing planned events with months notice). Looking to add a new game to replace my old Saturday campaign. I'm familiar with multiple platforms and enjoy playing just about anything and can build something around a gap in existing party or to fit the campaign, rarely do I not know what I'll be doing when my turn rolls up.

    Homebrew is ok, but depending on how much it can be trouble keeping track of

    Character Example from another game:
    Class: Barbarian
    Subclass: Path of the World Tree Barbarian (ported that back to 5e for Vecna campaign)
    Race: Treant (reflavor)
    Name: "I AM ARTAXUS"

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  1. DirtyTruth

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