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Today, 15:36 #1
- Join Date
- May 2024
- Posts
- 3
LFG 1P UK Time Zone With game idea Willing to pay
FG License: paid
Time Zone: UK
Term: i.e. Long term
Voice: Hyper X Alpha S headset
Looking for an old school style DM/GM.
Open to both paid and unpaid games.
Game System Preferred: Any that included a trading system (reason given later) and setting that allows for royalty/nobility (if there's a modern or sci-fi setting which allows for both, I'm open to the idea)
Game System Experience: D&D 5e, D&D 3.5e, Pathfinder 1e (video game only), Star Wars Knights of The Old Republice
Fantasy Grounds Experience: I've played around a little to get a feel of it
Game idea: a merchant hires several adventurers to help with running his trade. Where it will lead is up to the DM/GM and other players (while the scenario assumes that the merchant has the final say on everything, the idea is that the merchant will have a mostly Laissez-Faire attitude to where the party will go, unless there's little or no profit to be made, then some convincing might need to be done, as it would be if that was in real life). While the idea implies there's no room for dungeon crawls and the like, like I wrote before, if there's a profit or good reason (even comraderie) it will fit. Furthermore, the game doesn't have to lead to PC achieving his ambition, there might be a war or he might decide to settle down in a city or village because he decided he's not cut out for it.
Character idea: the aforementiined merchant with ambitions of becoming a noble or royalty (by no specific means, be it by purchasing land, being knighted or otherwise). More details will be adapted to the setting/system. But the prototype idea is that the PC is a Battle Sorcerer variant from 3.5e (https://www.d20srd.org/srd/variant/c...BattleSorcerer) but he will have to earn a bloodline to use magic during the campaign, but before he does he'll be a discount warrior with focus on charisma (not necessary, but I like the idea of earning magical power through roleplay rather than start with it, but it's merely a personal preference). +
If I didn't make it clear, I want to work with the DM/GM on this idea, that's why there's a lot of things that are open ended which will adjust to the setting and DM's/GM's rules/preferences.
About me: newbie roleplay enjoyer, eager rule follower, character dynamic appreciator, terrible self-seller.
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