I've spent more than 10+ hours chasing these down and getting you to fix them. I'm exhausted by it and no longer have the will to care any more.
You have my code - you go figure it out. Combat group extension code:
Code:
-- function to set old_eyes and select token options
function setOldEyesSelectToken(tokenCT, nodeCT)
if tokenCT.isActive() then
if Session.IsHost then
local nDU = GameSystem.getDistanceUnitsPerGrid();
local nSpace = math.ceil(DB.getValue(nodeCT, "space", nDU) / nDU);
if OptionsManager.isOption("OLD_EYES", "faction") then
-- Faction/space underlay
local sFaction = DB.getValue(nodeCT, "friendfoe", "");
if sFaction == "friend" then
tokenCT.addUnderlay(nSpace, "3F" .. ColorManager.COLOR_TOKEN_FACTION_FRIEND);
elseif sFaction == "foe" then
tokenCT.addUnderlay(nSpace, "3F" .. ColorManager.COLOR_TOKEN_FACTION_FOE);
elseif sFaction == "neutral" then
tokenCT.addUnderlay(nSpace, "3F" .. ColorManager.COLOR_TOKEN_FACTION_NEUTRAL);
else
tokenCT.addUnderlay(nSpace, "3F00FFFF");
end
elseif not OptionsManager.isOption("OLD_EYES", "off") then
local sHexRBG = OptionsManager.getOption("OLD_EYES");
tokenCT.addUnderlay(nSpace, "3F" .. sHexRBG);
end
end
if OptionsManager.isOption("SELECT_OWNERS_TOKEN", "on") then
local sOwner = DB.getOwner(nodeCT);
-- if this has an owner sent request to select token - otherwise assume host controlling
if sOwner and sOwner ~= "" then
local msgOOB = {};
msgOOB.type = OOB_MSGTYPE_USERSELTOK;
msgOOB.sNodeCT = DB.getPath(nodeCT);
-- deliver message to the host for processing on it (can't do a lot of updates to DB from clients)
Comm.deliverOOBMessage(msgOOB, sOwner);
-- if this was a turn generated from host then it too must be updated on its select so vision/centering is triggered
if Session.IsHost then
-- make the selected item when active CT entry is set.
local imageControl = ImageManager.getImageControl(tokenCT, false);
if imageControl then
imageControl.clearSelectedTokens();
imageControl.selectToken( tokenCT, true ) ;
end
end
else
-- make the selected item when active CT entry is set.
local imageControl = ImageManager.getImageControl(tokenCT, false);
if imageControl then
imageControl.clearSelectedTokens();
imageControl.selectToken( tokenCT, true ) ;
end
end
end
end
end
No longer sets the active token underlay color.
Screenshot_1.png
So this shot has got me, and as they say in the recent season of "Only Murders in the Building" I've scrawled my death indicator next to where my extension fell...
Screenshot_2.png
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