GI JOE RPG Launch
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  1. #1091
    Quote Originally Posted by kylethewiz View Post
    1. Abomination Vaults - Eyes of Empty Death
    2. All Urdefhans in sections 2.10.B33a, 2.10.B34, 2.10.B35, 2.10.B36 and 2.10.B37 have spells prepared, but none of the spells have any spell actions set up.
    3. These encounters listed above are on the Map of Hunting Grounds (level 9 of the Gauntlight)
    4. Workaround is currently re-adding the spells to each encounter manually which provides the spell actions properly, albeit very annoying.
    5. Screenshot attached.
    Attachment 62420
    Thanks for the Heads-Up. Has been fixed and should be live on the next update.
    Ultimate License Owner since 2011 and FG GM since 2008
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  2. #1092
    When creating a Kineticist from Rage of Elements, the Kinetic Durability class feature is added at level 5 but it's actually a level 7 feature.

    Edit:
    Also:
    • Kinetic Quickness is a level 11 feature, but it's being added at level 9.
    • Gate's Threshold pops a list of options to choose from at level 5, but not at level 9 (was able to find the required option under Lookup Data though).
    Last edited by humby; October 26th, 2024 at 09:50. Reason: Further issues found and listed.

  3. #1093
    Some spelling errors in the text for the Swarming Rune from the Treasure Vault:

    Able to copy itself many times over when thrown until the air is flled with deadly blades, a swarming weapon turns a single weapon into a shower of devastation.

    Activate command, envision; Frequency once per hour; Effect You fing your weapon and it multiplies as it fies through the air, flling a 30-foot cone. All creatures within the area take damage equal to double the weapon's number of damage dice, with a DC 27 basic Refex save.

  4. #1094
    Trenloe's Avatar
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    Quote Originally Posted by humby View Post
    When creating a Kineticist from Rage of Elements, the Kinetic Durability class feature is added at level 5 but it's actually a level 7 feature.

    Edit:
    Also:
    • Kinetic Quickness is a level 11 feature, but it's being added at level 9.
    • Gate's Threshold pops a list of options to choose from at level 5, but not at level 9 (was able to find the required option under Lookup Data though).
    Thanks for letting us know. We'll investigate and provide fixes in a future release.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #1095
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
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    34,032
    Quote Originally Posted by kylethewiz View Post
    1. Abomination Vaults - Eyes of Empty Death
    2. All Urdefhans in sections 2.10.B33a, 2.10.B34, 2.10.B35, 2.10.B36 and 2.10.B37 have spells prepared, but none of the spells have any spell actions set up.
    3. These encounters listed above are on the Map of Hunting Grounds (level 9 of the Gauntlight)
    4. Workaround is currently re-adding the spells to each encounter manually which provides the spell actions properly, albeit very annoying.
    5. Screenshot attached.
    Attachment 62420
    This is fixed with the update today: https://www.fantasygrounds.com/forum...ober-29th-2024

    Thanks again for letting us know about the issue.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #1096
    The Strength of Thousands story pages seem to be missing a section from the adventure path pdf - from the start of volume 1 (Kindled Magic) chapter 3 (Stone-cast Shadows), up to the "C. Infested Caverns" header.

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