Cosmere RPG Beta Launch
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  1. #621
    Constitutional Amendments can handle things like this: https://forge.fantasygrounds.com/shop/items/42/view

  2. #622

    Join Date
    Sep 2018
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    Pueblo West, Colorado
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    Quote Originally Posted by rocketvaultgames View Post
    Constitutional Amendments can handle things like this: https://forge.fantasygrounds.com/shop/items/42/view
    Okay. I am aware of Constitutional Amendments, but it fails to load correctly for me and breaks my HP tracker translating from sheet to combat tracker. I have posted up the errors in their forums, but I was hoping I can bypass it with BCEG. I appreciate the response.

    *Edit -- Constitutional Amendments on the forge is currently broken, but a fixed version is on the github, so I will get er' loaded up and give it another shot!*
    Last edited by Fistan77; October 12th, 2024 at 21:49.

  3. #623
    Version update v5.40

    Fixed: DMGA firing multiple times when used with SAVEA
    Fixed: MASTERY conditional when using Advanced Effects
    Fixed: Script error when using all descriptor in some cases
    Fixed: FG locks when SAVEA applied to multiple targets simultaneously

  4. #624
    Vass_Dts's Avatar
    Join Date
    Feb 2017
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    Greece or Iceland, depending on the time of year.
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    203
    Quote Originally Posted by rhagelstrom View Post
    Fixed: FG locks when SAVEA applied to multiple targets simultaneously
    When you say that FG locks, do you mean that new effects are not added to actors? Because I had that happening to me the other day and I had to reload the game to get it to move on.

  5. #625
    Can anyone provide an example of how CSTRIKE can be used to automate Cunning Strike, and how it works with RAKISH? I'm not sure of the syntax needed nor how it allows you to decide on what effect to use. Thanks in advance!

  6. #626
    Quote Originally Posted by cwsoots View Post
    Can anyone provide an example of how CSTRIKE can be used to automate Cunning Strike, and how it works with RAKISH? I'm not sure of the syntax needed nor how it allows you to decide on what effect to use. Thanks in advance!
    Set up a power effect on the action tab
    CSTRIKE: poison
    set it to [roll] and also set it to [self] with duration 1
    Apply the effect either before the attack or before the damage roll. It will subtract the appropriate sneak damage dice and apply the CSTRIKE automation, if there is any.

    You can also do something like the following if you want to do both
    CSTRIKE: poison,trip

    If you don't have enough sneak dice to do said CSTRIKE, it will ignore it.

  7. #627
    Quote Originally Posted by rhagelstrom View Post
    Set up a power effect on the action tab
    CSTRIKE: poison
    set it to [roll] and also set it to [self] with duration 1
    Apply the effect either before the attack or before the damage roll. It will subtract the appropriate sneak damage dice and apply the CSTRIKE automation, if there is any.

    You can also do something like the following if you want to do both
    CSTRIKE: poison,trip

    If you don't have enough sneak dice to do said CSTRIKE, it will ignore it.
    Perfect! Thanks, rhagelstrom! (Also, a big thank you for the Life Ledger redux!)

    I'll give it a try in our game tonight.

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