Cosmere RPG Beta Launch
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  1. #621
    Constitutional Amendments can handle things like this: https://forge.fantasygrounds.com/shop/items/42/view

  2. #622

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    Quote Originally Posted by rocketvaultgames View Post
    Constitutional Amendments can handle things like this: https://forge.fantasygrounds.com/shop/items/42/view
    Okay. I am aware of Constitutional Amendments, but it fails to load correctly for me and breaks my HP tracker translating from sheet to combat tracker. I have posted up the errors in their forums, but I was hoping I can bypass it with BCEG. I appreciate the response.

    *Edit -- Constitutional Amendments on the forge is currently broken, but a fixed version is on the github, so I will get er' loaded up and give it another shot!*
    Last edited by Fistan77; October 12th, 2024 at 22:49.

  3. #623
    Version update v5.40

    Fixed: DMGA firing multiple times when used with SAVEA
    Fixed: MASTERY conditional when using Advanced Effects
    Fixed: Script error when using all descriptor in some cases
    Fixed: FG locks when SAVEA applied to multiple targets simultaneously

  4. #624
    Vass_Dts's Avatar
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    Quote Originally Posted by rhagelstrom View Post
    Fixed: FG locks when SAVEA applied to multiple targets simultaneously
    When you say that FG locks, do you mean that new effects are not added to actors? Because I had that happening to me the other day and I had to reload the game to get it to move on.

  5. #625
    Can anyone provide an example of how CSTRIKE can be used to automate Cunning Strike, and how it works with RAKISH? I'm not sure of the syntax needed nor how it allows you to decide on what effect to use. Thanks in advance!

  6. #626
    Quote Originally Posted by cwsoots View Post
    Can anyone provide an example of how CSTRIKE can be used to automate Cunning Strike, and how it works with RAKISH? I'm not sure of the syntax needed nor how it allows you to decide on what effect to use. Thanks in advance!
    Set up a power effect on the action tab
    CSTRIKE: poison
    set it to [roll] and also set it to [self] with duration 1
    Apply the effect either before the attack or before the damage roll. It will subtract the appropriate sneak damage dice and apply the CSTRIKE automation, if there is any.

    You can also do something like the following if you want to do both
    CSTRIKE: poison,trip

    If you don't have enough sneak dice to do said CSTRIKE, it will ignore it.

  7. #627
    Quote Originally Posted by rhagelstrom View Post
    Set up a power effect on the action tab
    CSTRIKE: poison
    set it to [roll] and also set it to [self] with duration 1
    Apply the effect either before the attack or before the damage roll. It will subtract the appropriate sneak damage dice and apply the CSTRIKE automation, if there is any.

    You can also do something like the following if you want to do both
    CSTRIKE: poison,trip

    If you don't have enough sneak dice to do said CSTRIKE, it will ignore it.
    Perfect! Thanks, rhagelstrom! (Also, a big thank you for the Life Ledger redux!)

    I'll give it a try in our game tonight.

  8. #628
    GKEnialb's Avatar
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    Got this a bunch of times today.

    [ERROR] Handler error: [string "..erCombatEffectsGold:..on_save_dnd_bce.lua"]:879: attempt to index field 'sSaveDesc' (a nil value)
    It occurs when only BCEG and Requested Rolls are loaded and a Save is rolled. I'll cross-post.
    Last edited by GKEnialb; October 28th, 2024 at 04:08.

  9. #629
    Quote Originally Posted by GKEnialb View Post
    Got this a bunch of times today.



    It occurs when only BCEG and Requested Rolls are loaded and a Save is rolled. I'll cross-post.
    Specifically, it only occurs when a DC is set for the roll. This issue also occurs for party sheet rolls with DCs. ActionSave.onSave() checks for rRoll.nTarget before calling notifyApplySave, which is why rolls from the character sheet don't trigger the error. This does not appear to be an extension conflict.

  10. #630
    GKEnialb's Avatar
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    Ah, nice - I can confirm that you are correct and that the same error comes with only BCEG loaded on a party sheet with DCs. Thanks for the speedy response!

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