Thread: 5E - Kit'N'Kaboodle
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October 13th, 2024, 03:59 #461
- Join Date
- Jul 2022
- Posts
- 62
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October 13th, 2024, 05:51 #462
May have spoken too soon on KNK. Still having problems in tonight's game with KNK disabled. Latest version from GitHub.
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October 14th, 2024, 00:14 #463
- Join Date
- Feb 2017
- Location
- Greece or Iceland, depending on the time of year.
- Posts
- 201
You have problems with KNK disabled...?
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October 22nd, 2024, 19:37 #464
- Join Date
- Mar 2020
- Posts
- 32
Hi,
Just 3 quick issues I'm having:
- (most important) Would it be possible to have KNK items power include the spell tokens from B9 Spell Tokens? I can't manage to make them work together, even with matching names
- The option "Show carried item powers" seems to be on even when turned off (and it always overrides extensions like Equipped Effects
- I'm getting a conflict with Combat Automation, that gives this error [ERROR] Script execution error: [string "CombatAutomation:combat_automation.lua"]:339: attempt to index global 'rAction' (a nil value) when clicking on the Action tab of items and spells that have actual actions available. I know this might depend from CA, but that ext is on maintenance mode (iiirc) so maybe something can be done from KNK side (I have no idea how this stuff works tbh)
Thanks a lot
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October 22nd, 2024, 20:12 #465
Thank you for your report. I can take a look at these. No promises right now but I'll see what I can do. The following information would help me:
do you have these problems with only KnK loaded (no other extensions)?
If not, can you narrow down which extension, when in conjunction with KnK, do these problems come up?
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October 22nd, 2024, 20:53 #466
- Join Date
- Mar 2020
- Posts
- 32
Thanks a lot.
- The first issue comes from an interaction with B9 Spell Tokens (https://forge.fantasygrounds.com/shop/items/149/view), an extensions that adds spell tokens to spells in the Action tab (for PCs) and on the CT (for NPCs). Basically the actions added by KNK don't show these tokens even if they have spell names correctly matching.
- The second one happens with just KNK loaded (I'm using version v3.0.4-rc4)
- The last issue happens only as a conflict with Combat Automation (https://www.dmsguild.com/product/347...bat-Automation)
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Yesterday, 22:52 #467
Just to let everyone know: Kit'N'Kaboodle is now being maintained by Farratto.
New Forge link: https://forge.fantasygrounds.com/shop/items/1959/view
New Forum link: https://www.fantasygrounds.com/forum...it-N-Kaboodle)
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